| AddCharacterToSpawnQueue(Identifier speciesName, Vector2 worldPosition, Action< Character > onSpawn=null) | Barotrauma.EntitySpawner | |
| AddCharacterToSpawnQueue(Identifier speciesName, Vector2 position, Submarine sub, Action< Character > onSpawn=null) | Barotrauma.EntitySpawner | |
| AddCharacterToSpawnQueue(Identifier speciesName, Vector2 worldPosition, CharacterInfo characterInfo, Action< Character > onSpawn=null) | Barotrauma.EntitySpawner | |
| AddEntityToRemoveQueue(Entity entity) | Barotrauma.EntitySpawner | |
| AddItemToRemoveQueue(Item item) | Barotrauma.EntitySpawner | |
| AddItemToSpawnQueue(ItemPrefab itemPrefab, Vector2 worldPosition, float? condition=null, int? quality=null, Action< Item > onSpawned=null) | Barotrauma.EntitySpawner | |
| AddItemToSpawnQueue(ItemPrefab itemPrefab, Vector2 position, Submarine sub, float? condition=null, int? quality=null, Action< Item > onSpawned=null) | Barotrauma.EntitySpawner | |
| AddItemToSpawnQueue(ItemPrefab itemPrefab, Inventory inventory, float? condition=null, int? quality=null, Action< Item > onSpawned=null, bool spawnIfInventoryFull=true, bool ignoreLimbSlots=false, InvSlotType slot=InvSlotType.None) | Barotrauma.EntitySpawner | |
| AiTarget | Barotrauma.Entity | |
| aiTarget | Barotrauma.Entity | protected |
| CountSpawnQueue(Predicate< IEntitySpawnInfo > predicate) | Barotrauma.EntitySpawner | |
| CreationIndex | Barotrauma.Entity | |
| CreationStackTrace | Barotrauma.Entity | |
| DetermineID(ushort id, Submarine submarine) | Barotrauma.Entity | protectedvirtual |
| DrawPosition | Barotrauma.Entity | |
| DummyID | Barotrauma.Entity | static |
| DumpIds(int count, string filename) | Barotrauma.Entity | static |
| Entity(Submarine submarine, ushort id) | Barotrauma.Entity | |
| EntityCount | Barotrauma.Entity | static |
| EntitySpawner() | Barotrauma.EntitySpawner | |
| EntitySpawnerID | Barotrauma.Entity | static |
| ErrorLine | Barotrauma.Entity | |
| FindEntityByID(ushort ID) | Barotrauma.Entity | static |
| FindFreeIdBlock(int minBlockSize) | Barotrauma.Entity | static |
| FreeID() | Barotrauma.Entity | |
| GetEntities() | Barotrauma.Entity | static |
| ID | Barotrauma.Entity | |
| IdFreed | Barotrauma.Entity | |
| InDetectable | Barotrauma.Entity | |
| IsInRemoveQueue(Entity entity) | Barotrauma.EntitySpawner | |
| IsInSpawnQueue(Predicate< IEntitySpawnInfo > predicate) | Barotrauma.EntitySpawner | |
| MaxEntityCount | Barotrauma.Entity | static |
| NullEntityID | Barotrauma.Entity | static |
| Position | Barotrauma.Entity | |
| Remove() | Barotrauma.Entity | virtual |
| RemoveAll() | Barotrauma.Entity | static |
| Removed | Barotrauma.Entity | |
| ReservedIDStart | Barotrauma.Entity | static |
| Reset() | Barotrauma.EntitySpawner | |
| RespawnManagerID | Barotrauma.Entity | static |
| SimPosition | Barotrauma.Entity | |
| Spawner | Barotrauma.Entity | static |
| SpawnTime | Barotrauma.Entity | |
| Submarine | Barotrauma.Entity | |
| ToString() | Barotrauma.EntitySpawner | |
| Update(bool createNetworkEvents=true) | Barotrauma.EntitySpawner | |
| WorldPosition | Barotrauma.Entity | |