| AddDecal(UInt32 decalId, Vector2 worldPosition, float scale, bool isNetworkEvent, int? spriteIndex=null) | Barotrauma.Hull | |
| AddDecal(string decalName, Vector2 worldPosition, float scale, bool isNetworkEvent, int? spriteIndex=null) | Barotrauma.Hull | |
| AddFireSource(FireSource fireSource) | Barotrauma.Hull | |
| AddLinked(MapEntity entity) | Barotrauma.MapEntity | |
| AddToGrid(Submarine submarine) | Barotrauma.Hull | |
| AddUpgrade(Upgrade upgrade, bool createNetworkEvent=false) | Barotrauma.MapEntity | virtual |
| AiTarget | Barotrauma.Entity | |
| aiTarget | Barotrauma.Entity | protected |
| AllowedLinks | Barotrauma.MapEntity | |
| AmbientLight | Barotrauma.Hull | |
| ApplyFlowForces(float deltaTime, Item item) | Barotrauma.Hull | |
| AveragePaintedColor | Barotrauma.Hull | |
| AvoidStaying | Barotrauma.Hull | |
| BackgroundSections | Barotrauma.Hull | |
| BackgroundSectionSize | Barotrauma.Hull | static |
| BackgroundSectionsPerNetworkEvent | Barotrauma.Hull | static |
| BallastFlora | Barotrauma.Hull | |
| CeilingHeight | Barotrauma.Hull | |
| CheckIsHighlighted() | Barotrauma.MapEntity | protectedvirtual |
| CleanSection(BackgroundSection section, float cleanVal, bool updateRequired) | Barotrauma.Hull | |
| ClearHighlightedEntities() | Barotrauma.MapEntity | static |
| Clone() | Barotrauma.Hull | |
| Barotrauma::MapEntity.Clone(List< MapEntity > entitiesToClone) | Barotrauma.MapEntity | static |
| ConnectedGaps | Barotrauma.Hull | |
| CreateRoomName() | Barotrauma.Hull | |
| CreationIndex | Barotrauma.Entity | |
| CreationStackTrace | Barotrauma.Entity | |
| DetectItemVisibility(Character c=null) | Barotrauma.Hull | static |
| DetermineID(ushort id, Submarine submarine) | Barotrauma.Entity | protectedvirtual |
| DisallowedUpgrades | Barotrauma.MapEntity | |
| DisallowedUpgradeSet | Barotrauma.MapEntity | |
| DisplayName | Barotrauma.Hull | |
| DoesSectionMatch(int index, int row) | Barotrauma.Hull | |
| DrawBelowWater | Barotrauma.MapEntity | |
| DrawOverWater | Barotrauma.MapEntity | |
| DrawPosition | Barotrauma.Entity | |
| DummyID | Barotrauma.Entity | static |
| DumpIds(int count, string filename) | Barotrauma.Entity | static |
| EditFire | Barotrauma.Hull | static |
| EditWater | Barotrauma.Hull | static |
| Entity(Submarine submarine, ushort id) | Barotrauma.Entity | |
| EntityCount | Barotrauma.Entity | static |
| EntityGrids | Barotrauma.Hull | static |
| EntitySpawnerID | Barotrauma.Entity | static |
| ErrorLine | Barotrauma.Entity | |
| EventType enum name | Barotrauma.Hull | |
| ExternalHighlight | Barotrauma.MapEntity | |
| Extinguish(float deltaTime, float amount, Vector2 position, bool extinguishRealFires=true, bool extinguishFakeFires=true) | Barotrauma.Hull | |
| FakeFireSources | Barotrauma.Hull | |
| FindEntityByID(ushort ID) | Barotrauma.Entity | static |
| FindFreeIdBlock(int minBlockSize) | Barotrauma.Entity | static |
| FindHull(Vector2 position, Hull guess=null, bool useWorldCoordinates=true, bool inclusive=true) | Barotrauma.Hull | static |
| FindHullUnoptimized(Vector2 position, Hull guess=null, bool useWorldCoordinates=true, bool inclusive=true) | Barotrauma.Hull | static |
| FireCount | Barotrauma.Hull | |
| FireSources | Barotrauma.Hull | |
| FlippedX | Barotrauma.MapEntity | |
| flippedX | Barotrauma.MapEntity | protected |
| FlippedY | Barotrauma.MapEntity | |
| flippedY | Barotrauma.MapEntity | protected |
| FlipX(bool relativeToSub) | Barotrauma.MapEntity | virtual |
| FlipY(bool relativeToSub) | Barotrauma.MapEntity | virtual |
| FreeID() | Barotrauma.Entity | |
| GenerateEntityGrid(Rectangle worldRect) | Barotrauma.Hull | static |
| GenerateEntityGrid(Submarine submarine) | Barotrauma.Hull | static |
| GetApproximateDistance(Vector2 startPos, Vector2 endPos, Hull targetHull, float maxDistance, float distanceMultiplierPerClosedDoor=0) | Barotrauma.Hull | |
| GetBackgroundSection(Vector2 worldPosition) | Barotrauma.Hull | |
| GetBackgroundSectionsViaContaining(Rectangle rectArea) | Barotrauma.Hull | |
| GetBorders() | Barotrauma.Hull | static |
| GetCleanTarget(Vector2 worldPosition) | Barotrauma.Hull | static |
| GetConnectedHulls(bool includingThis, int? searchDepth=null, bool ignoreClosedGaps=false) | Barotrauma.Hull | |
| GetEntities() | Barotrauma.Entity | static |
| GetLinkedEntities< T >(HashSet< T > list=null, int? maxDepth=null, Func< T, bool > filter=null) | Barotrauma.MapEntity | |
| GetTransformedQuad() | Barotrauma.MapEntity | virtual |
| GetUpgrade(Identifier identifier) | Barotrauma.MapEntity | |
| GetUpgrades() | Barotrauma.MapEntity | |
| GetWaveIndex(Vector2 position) | Barotrauma.Hull | |
| GetWaveIndex(float xPos) | Barotrauma.Hull | |
| HasUpgrade(Identifier identifier) | Barotrauma.MapEntity | |
| HiddenInGame | Barotrauma.MapEntity | |
| HighlightedEntities | Barotrauma.MapEntity | static |
| highlightedEntities | Barotrauma.MapEntity | protectedstatic |
| Hull(Rectangle rectangle) | Barotrauma.Hull | |
| Hull(Rectangle rectangle, Submarine submarine, ushort id=Entity.NullEntityID) | Barotrauma.Hull | |
| HullList | Barotrauma.Hull | static |
| ID | Barotrauma.Entity | |
| IdFreed | Barotrauma.Entity | |
| IncreaseSectionColorOrStrength(BackgroundSection section, Color? color, float? strength, bool requiresUpdate, bool isCleaning) | Barotrauma.Hull | |
| InDetectable | Barotrauma.Entity | |
| InitializeLoadedLinks(IEnumerable< MapEntity > entities) | Barotrauma.MapEntity | static |
| InsertToList() | Barotrauma.MapEntity | protected |
| IsAirlock | Barotrauma.Hull | |
| IsBlue | Barotrauma.Hull | |
| IsGreen | Barotrauma.Hull | |
| IsHidden | Barotrauma.MapEntity | |
| IsHighlighted | Barotrauma.MapEntity | |
| IsLayerHidden | Barotrauma.MapEntity | |
| IsMouseOn(Vector2 position) | Barotrauma.MapEntity | virtual |
| IsRed | Barotrauma.Hull | |
| IsWetRoom | Barotrauma.Hull | |
| Layer | Barotrauma.MapEntity | |
| LeadsOutside(Character character) | Barotrauma.Hull | |
| LethalPressure | Barotrauma.Hull | |
| Linkable | Barotrauma.Hull | |
| linkedTo | Barotrauma.MapEntity | |
| linkedToID | Barotrauma.MapEntity | protected |
| Load(ContentXElement element, Submarine submarine, IdRemap idRemap) | Barotrauma.Hull | static |
| LoadAll(Submarine submarine, XElement parentElement, string filePath, int idOffset) | Barotrauma.MapEntity | static |
| MapEntity(MapEntityPrefab prefab, Submarine submarine, ushort id) | Barotrauma.MapEntity | |
| MapEntityList | Barotrauma.MapEntity | static |
| MapEntityUpdateInterval | Barotrauma.MapEntity | static |
| MapLoaded(List< MapEntity > entities, bool updateHulls) | Barotrauma.MapEntity | static |
| MaxCompress | Barotrauma.Hull | static |
| MaxDecalsPerHull | Barotrauma.Hull | static |
| MaxEntityCount | Barotrauma.Entity | static |
| Move(Vector2 amount, bool ignoreContacts=true) | Barotrauma.Hull | virtual |
| Name | Barotrauma.Hull | |
| NullEntityID | Barotrauma.Entity | static |
| OnMapLoaded() | Barotrauma.Hull | virtual |
| OriginalAmbientLight | Barotrauma.Hull | |
| OriginalContainerIndex | Barotrauma.MapEntity | |
| OriginalModuleIndex | Barotrauma.MapEntity | |
| OutpostModuleTags | Barotrauma.Hull | |
| Oxygen | Barotrauma.Hull | |
| OxygenConsumptionSpeed | Barotrauma.Hull | static |
| OxygenDeteriorationSpeed | Barotrauma.Hull | static |
| OxygenDistributionSpeed | Barotrauma.Hull | static |
| OxygenPercentage | Barotrauma.Hull | |
| ParseLinks(XElement element, IdRemap idRemap) | Barotrauma.MapEntity | protected |
| Position | Barotrauma.MapEntity | |
| PoweredUpdateInterval | Barotrauma.MapEntity | static |
| Prefab | Barotrauma.MapEntity | |
| Pressure | Barotrauma.Hull | |
| PressureBuildUpSpeed | Barotrauma.Hull | static |
| PressureDropSpeed | Barotrauma.Hull | static |
| properties | Barotrauma.Hull | |
| Rect | Barotrauma.Hull | |
| rect | Barotrauma.MapEntity | protected |
| RectHeight | Barotrauma.MapEntity | |
| RectWidth | Barotrauma.MapEntity | |
| Remove() | Barotrauma.Hull | virtual |
| RemoveAll() | Barotrauma.Entity | static |
| Removed | Barotrauma.Entity | |
| RemoveFire(FireSource fire) | Barotrauma.Hull | |
| RemoveIfLinkedOutpostDoorInUse | Barotrauma.MapEntity | |
| RemoveLinked(MapEntity e) | Barotrauma.MapEntity | |
| ReservedIDStart | Barotrauma.Entity | static |
| ResizeHorizontal | Barotrauma.MapEntity | |
| ResizeVertical | Barotrauma.MapEntity | |
| ResolveLinks(IdRemap childRemap) | Barotrauma.MapEntity | |
| RespawnManagerID | Barotrauma.Entity | static |
| RoomName | Barotrauma.Hull | |
| Save(XElement parentElement) | Barotrauma.Hull | virtual |
| Scale | Barotrauma.MapEntity | |
| SerializableProperties | Barotrauma.Hull | |
| SetModuleTags(IEnumerable< Identifier > tags) | Barotrauma.Hull | |
| SetSectionColorOrStrength(BackgroundSection section, Color? color, float? strength) | Barotrauma.Hull | |
| SetUpgrade(Upgrade upgrade, bool createNetworkEvent=false) | Barotrauma.MapEntity | |
| ShallowRemove() | Barotrauma.Hull | virtual |
| ShouldBeSaved | Barotrauma.MapEntity | |
| ShowHulls | Barotrauma.Hull | static |
| SightRange | Barotrauma.MapEntity | |
| SimPosition | Barotrauma.MapEntity | |
| Size | Barotrauma.Hull | |
| SoundRange | Barotrauma.MapEntity | |
| Spawner | Barotrauma.Entity | static |
| SpawnTime | Barotrauma.Entity | |
| Sprite | Barotrauma.MapEntity | |
| SpriteDepth | Barotrauma.MapEntity | |
| SpriteDepthOverrideIsSet | Barotrauma.MapEntity | |
| SpriteOverrideDepth | Barotrauma.MapEntity | |
| Submarine | Barotrauma.Entity | |
| SupportsPaintedColors | Barotrauma.Hull | |
| Surface | Barotrauma.Hull | |
| ToString() | Barotrauma.Hull | |
| unresolvedLinkedToID | Barotrauma.MapEntity | |
| Update(float deltaTime, Camera cam) | Barotrauma.Hull | virtual |
| UpdateAll(float deltaTime, Camera cam) | Barotrauma.MapEntity | static |
| Upgrades | Barotrauma.MapEntity | protected |
| Visible | Barotrauma.Hull | |
| Volume | Barotrauma.Hull | |
| WaterPercentage | Barotrauma.Hull | |
| WaterVolume | Barotrauma.Hull | |
| WaveDampening | Barotrauma.Hull | static |
| WaveSpread | Barotrauma.Hull | static |
| WaveStiffness | Barotrauma.Hull | static |
| WaveVel | Barotrauma.Hull | |
| WaveWidth | Barotrauma.Hull | static |
| WaveY | Barotrauma.Hull | |
| WorldPosition | Barotrauma.Entity | |
| WorldRect | Barotrauma.MapEntity | |
| WorldSurface | Barotrauma.Hull | |
| xBackgroundMax | Barotrauma.Hull | |
| yBackgroundMax | Barotrauma.Hull | |