| AvoidDir | Barotrauma.SteeringManager | |
| AvoidLookAheadPos | Barotrauma.SteeringManager | |
| AvoidRayCastHitPosition | Barotrauma.SteeringManager | |
| CircleDistance | Barotrauma.SteeringManager | protectedstatic |
| CircleRadius | Barotrauma.SteeringManager | protectedstatic |
| DoSteeringAvoid(float deltaTime, float lookAheadDistance, float weight, Vector2? heading=null) | Barotrauma.SteeringManager | protectedvirtual |
| DoSteeringSeek(Vector2 target, float weight) | Barotrauma.SteeringManager | protectedvirtual |
| DoSteeringWander(float weight, bool avoidWanderingOutsideLevel) | Barotrauma.SteeringManager | protectedvirtual |
| host | Barotrauma.SteeringManager | protected |
| RayCastInterval | Barotrauma.SteeringManager | protectedstatic |
| Reset() | Barotrauma.SteeringManager | |
| ResetX() | Barotrauma.SteeringManager | |
| ResetY() | Barotrauma.SteeringManager | |
| steering | Barotrauma.SteeringManager | protected |
| SteeringAvoid(float deltaTime, float lookAheadDistance, float weight=1) | Barotrauma.SteeringManager | |
| SteeringManager(ISteerable host) | Barotrauma.SteeringManager | |
| SteeringManual(float deltaTime, Vector2 velocity) | Barotrauma.SteeringManager | |
| SteeringSeek(Vector2 targetSimPos, float weight=1) | Barotrauma.SteeringManager | |
| SteeringWander(float weight=1, bool avoidWanderingOutsideLevel=false) | Barotrauma.SteeringManager | |
| Update(float speed) | Barotrauma.SteeringManager | virtual |
| WanderAngle | Barotrauma.SteeringManager | |