| AbandonIfDisallowed | Barotrauma.AIObjectiveLoop< Item > | protected |
| AbandonWhenCannotCompleteSubObjectives | Barotrauma.AIObjectiveLoop< Item > | |
| Act(float deltaTime) | Barotrauma.AIObjectiveLoop< Item > | protected |
| AddTarget(T target) | Barotrauma.AIObjectiveLoop< Item > | |
| AIObjectiveLoadItems(Character character, AIObjectiveManager objectiveManager, Identifier option, ImmutableArray< Identifier > containerTags, Item targetContainer=null, float priorityModifier=1) | Barotrauma.AIObjectiveLoadItems | |
| AIObjectiveLoop(Character character, AIObjectiveManager objectiveManager, float priorityModifier, Identifier option=default) | Barotrauma.AIObjectiveLoop< Item > | |
| AllowSubObjectiveSorting | Barotrauma.AIObjectiveLoop< Item > | |
| AllowWhileHandcuffed | Barotrauma.AIObjectiveLoop< Item > | protected |
| CanBeCompleted | Barotrauma.AIObjectiveLoop< Item > | |
| CheckObjectiveSpecific() | Barotrauma.AIObjectiveLoop< Item > | protected |
| CreateObjectives() | Barotrauma.AIObjectiveLoop< Item > | protectedvirtual |
| FindTargets() | Barotrauma.AIObjectiveLoop< Item > | protectedvirtual |
| ForceOrderPriority | Barotrauma.AIObjectiveLoop< Item > | protected |
| GetList() | Barotrauma.AIObjectiveLoadItems | protected |
| GetPriority() | Barotrauma.AIObjectiveLoop< Item > | protected |
| GetTargetPriority() | Barotrauma.AIObjectiveLoadItems | protected |
| Identifier | Barotrauma.AIObjectiveLoadItems | |
| ignoreList | Barotrauma.AIObjectiveLoop< Item > | protected |
| IgnoreListClearInterval | Barotrauma.AIObjectiveLoadItems | protected |
| InverseTargetPriority | Barotrauma.AIObjectiveLoop< Item > | |
| IsValidTarget(Item target) | Barotrauma.AIObjectiveLoadItems | protected |
| IsValidTarget(Item item, Character character, ImmutableArray< Identifier >? targetContainerTags=null, ItemCondition? targetCondition=null) | Barotrauma.AIObjectiveLoadItems | static |
| Barotrauma::AIObjectiveLoop< Item >.IsValidTarget(T target) | Barotrauma.AIObjectiveLoop< Item > | protected |
| ItemCondition enum name | Barotrauma.AIObjectiveLoadItems | |
| ItemMatchesTargetCondition(Item item, ItemCondition targetCondition) | Barotrauma.AIObjectiveLoadItems | static |
| MaxTargets | Barotrauma.AIObjectiveLoop< Item > | protected |
| ObjectiveConstructor(Item target) | Barotrauma.AIObjectiveLoadItems | protected |
| Barotrauma::AIObjectiveLoop< Item >.ObjectiveConstructor(T target) | Barotrauma.AIObjectiveLoop< Item > | protected |
| Objectives | Barotrauma.AIObjectiveLoop< Item > | |
| OnObjectiveCompleted(AIObjective objective, Item target) | Barotrauma.AIObjectiveLoadItems | protected |
| Barotrauma::AIObjectiveLoop< Item >.OnObjectiveCompleted(AIObjective objective, T target) | Barotrauma.AIObjectiveLoop< Item > | protected |
| ReportedTargets | Barotrauma.AIObjectiveLoop< Item > | |
| Reset() | Barotrauma.AIObjectiveLoop< Item > | |
| ResetWhenClearingIgnoreList | Barotrauma.AIObjectiveLoadItems | protected |
| Targets | Barotrauma.AIObjectiveLoop< Item > | |
| TargetUpdateTimeMultiplier | Barotrauma.AIObjectiveLoop< Item > | protected |
| targetUpdateTimer | Barotrauma.AIObjectiveLoop< Item > | protected |
| Update(float deltaTime) | Barotrauma.AIObjectiveLoop< Item > | |
| UpdateTargets() | Barotrauma.AIObjectiveLoop< Item > | protected |