AIContainItems< T >(ItemContainer container, Character character, AIObjective currentObjective, int itemCount, bool equip, bool removeEmpty, bool spawnItemIfNotFound=false, bool dropItemOnDeselected=false) | Barotrauma.Items.Components.ItemComponent | protected |
AIUpdateInterval | Barotrauma.Items.Components.ItemComponent | protectedstatic |
aiUpdateTimer | Barotrauma.Items.Components.ItemComponent | protected |
AllowInGameEditing | Barotrauma.Items.Components.ItemComponent | |
ApplyStatusEffects(ActionType type, float deltaTime, Character character=null, Limb targetLimb=null, Entity useTarget=null, Character user=null, Vector2? worldPosition=null, float afflictionMultiplier=1.0f) | Barotrauma.Items.Components.ItemComponent | |
CanBeCombined | Barotrauma.Items.Components.ItemComponent | |
canBeCombined | Barotrauma.Items.Components.ItemComponent | protected |
CanBePicked | Barotrauma.Items.Components.ItemComponent | |
canBePicked | Barotrauma.Items.Components.ItemComponent | protected |
CanBeSelected | Barotrauma.Items.Components.ItemComponent | |
canBeSelected | Barotrauma.Items.Components.ItemComponent | protected |
ChangedConnections | Barotrauma.Items.Components.Powered | static |
CharacterUsable | Barotrauma.Items.Components.ItemComponent | |
characterUsable | Barotrauma.Items.Components.ItemComponent | protected |
CombatPriority | Barotrauma.Items.Components.ItemComponent | |
Combine(Item item, Character user) | Barotrauma.Items.Components.ItemComponent | virtual |
CorrectionDelay | Barotrauma.Items.Components.ItemComponent | protectedstatic |
CrewAIOperate(float deltaTime, Character character, AIObjectiveOperateItem objective) | Barotrauma.Items.Components.ItemComponent | virtual |
CurrentBrokenVolume | Barotrauma.Items.Components.Engine | |
CurrentStress | Barotrauma.Items.Components.Engine | |
CurrentVolume | Barotrauma.Items.Components.Engine | |
CurrPowerConsumption | Barotrauma.Items.Components.Powered | |
currPowerConsumption | Barotrauma.Items.Components.Powered | protected |
DegreeOfSuccess(Character character) | Barotrauma.Items.Components.ItemComponent | |
DegreeOfSuccess(Character character, List< Skill > requiredSkills) | Barotrauma.Items.Components.ItemComponent | |
delayedCorrectionCoroutine | Barotrauma.Items.Components.ItemComponent | protected |
DeleteOnUse | Barotrauma.Items.Components.ItemComponent | |
DisabledRequiredItems | Barotrauma.Items.Components.ItemComponent | |
DisablePropellerDamage | Barotrauma.Items.Components.Engine | |
DisallowSellingItemsFromContainer | Barotrauma.Items.Components.ItemComponent | |
DisplayMsg | Barotrauma.Items.Components.ItemComponent | |
DontTransferInventoryBetweenSubs | Barotrauma.Items.Components.ItemComponent | |
Drawable | Barotrauma.Items.Components.ItemComponent | |
DrawHudWhenEquipped | Barotrauma.Items.Components.ItemComponent | |
Drop(Character dropper, bool setTransform=true) | Barotrauma.Items.Components.ItemComponent | virtual |
Engine(Item item, ContentXElement element) | Barotrauma.Items.Components.Engine | |
Equip(Character character) | Barotrauma.Items.Components.ItemComponent | virtual |
ExtractEventData< T >(NetEntityEvent.IData data) | Barotrauma.Items.Components.ItemComponent | protected |
FlipX(bool relativeToSub) | Barotrauma.Items.Components.Engine | virtual |
FlipY(bool relativeToSub) | Barotrauma.Items.Components.Engine | virtual |
Force | Barotrauma.Items.Components.Engine | |
GetAvailableInstantaneousBatteryPower() | Barotrauma.Items.Components.Powered | protected |
GetConnectionPowerOut(Connection conn, float power, PowerRange minMaxPower, float load) | Barotrauma.Items.Components.Powered | virtual |
GetCurrentPowerConsumption(Connection connection=null) | Barotrauma.Items.Components.Engine | virtual |
GetDirectlyConnectedBatteries() | Barotrauma.Items.Components.Powered | protected |
GetSkillMultiplier() | Barotrauma.Items.Components.ItemComponent | virtual |
GetTextureDirectory(ContentXElement subElement) | Barotrauma.Items.Components.ItemComponent | protected |
GridResolved(Connection connection) | Barotrauma.Items.Components.Engine | virtual |
Grids | Barotrauma.Items.Components.Powered | static |
GuiFrameOffset | Barotrauma.Items.Components.ItemComponent | |
HasAccess(Character character) | Barotrauma.Items.Components.ItemComponent | virtual |
HasRequiredContainedItems(Character user, bool addMessage, LocalizedString msg=null) | Barotrauma.Items.Components.ItemComponent | |
HasRequiredItems(Character character, bool addMessage, LocalizedString msg=null) | Barotrauma.Items.Components.ItemComponent | virtual |
HasRequiredSkills(Character character) | Barotrauma.Items.Components.ItemComponent | |
HasRequiredSkills(Character character, out Skill insufficientSkill) | Barotrauma.Items.Components.ItemComponent | |
InheritParentIsActive | Barotrauma.Items.Components.ItemComponent | |
InheritStatusEffects | Barotrauma.Items.Components.ItemComponent | |
IsActive | Barotrauma.Items.Components.Powered | |
IsActiveConditionalComparison | Barotrauma.Items.Components.ItemComponent | |
IsActiveConditionals | Barotrauma.Items.Components.ItemComponent | |
IsEmpty(Character user) | Barotrauma.Items.Components.ItemComponent | |
Item | Barotrauma.Items.Components.ItemComponent | |
item | Barotrauma.Items.Components.ItemComponent | protected |
ItemComponent(Item item, ContentXElement element) | Barotrauma.Items.Components.ItemComponent | |
ItemUseInfo(Item Item, Character User) | Barotrauma.Items.Components.ItemComponent | |
Load(ContentXElement componentElement, bool usePrefabValues, IdRemap idRemap, bool isItemSwap) | Barotrauma.Items.Components.ItemComponent | virtual |
Load(ContentXElement element, Item item, bool errorMessages=true) | Barotrauma.Items.Components.ItemComponent | static |
LockGuiFramePosition | Barotrauma.Items.Components.ItemComponent | |
ManuallySelectedSound | Barotrauma.Items.Components.ItemComponent | |
MaxForce | Barotrauma.Items.Components.Engine | |
MaxOverVoltageFactor | Barotrauma.Items.Components.Powered | protectedstatic |
MinMaxPowerOut(Connection conn, float load=0) | Barotrauma.Items.Components.Powered | virtual |
MinVoltage | Barotrauma.Items.Components.Powered | |
Move(Vector2 amount, bool ignoreContacts=false) | Barotrauma.Items.Components.ItemComponent | virtual |
Msg | Barotrauma.Items.Components.ItemComponent | |
Name | Barotrauma.Items.Components.ItemComponent | |
name | Barotrauma.Items.Components.ItemComponent | protected |
OnActiveStateChanged | Barotrauma.Items.Components.ItemComponent | |
OnInventoryChanged() | Barotrauma.Items.Components.ItemComponent | virtual |
OnItemLoaded() | Barotrauma.Items.Components.Powered | virtual |
OnMapLoaded() | Barotrauma.Items.Components.ItemComponent | virtual |
OnScaleChanged() | Barotrauma.Items.Components.ItemComponent | virtual |
OnUsed | Barotrauma.Items.Components.ItemComponent | |
originalElement | Barotrauma.Items.Components.ItemComponent | |
Parent | Barotrauma.Items.Components.ItemComponent | |
ParseMsg() | Barotrauma.Items.Components.ItemComponent | virtual |
Pick(Character picker) | Barotrauma.Items.Components.ItemComponent | virtual |
PickingMsg | Barotrauma.Items.Components.ItemComponent | |
PickingTime | Barotrauma.Items.Components.ItemComponent | |
PickKey | Barotrauma.Items.Components.ItemComponent | |
PowerConsumption | Barotrauma.Items.Components.Powered | |
powerConsumption | Barotrauma.Items.Components.Powered | protected |
Powered(Item item, ContentXElement element) | Barotrauma.Items.Components.Powered | |
PoweredByTinkering | Barotrauma.Items.Components.Powered | |
PoweredList | Barotrauma.Items.Components.Powered | static |
powerIn | Barotrauma.Items.Components.Powered | protected |
powerOut | Barotrauma.Items.Components.Powered | protected |
Priority | Barotrauma.Items.Components.Powered | protected |
PropellerPos | Barotrauma.Items.Components.Engine | |
ReceiveSignal(Signal signal, Connection connection) | Barotrauma.Items.Components.Engine | virtual |
RelativeVoltage | Barotrauma.Items.Components.Powered | |
Remove() | Barotrauma.Items.Components.ItemComponent | |
RemoveComponentSpecific() | Barotrauma.Items.Components.Powered | protectedvirtual |
RemoveOnCombined | Barotrauma.Items.Components.ItemComponent | |
removeOnCombined | Barotrauma.Items.Components.ItemComponent | protected |
RequiredItems | Barotrauma.Items.Components.ItemComponent | |
RequiredSkills | Barotrauma.Items.Components.ItemComponent | |
Reset() | Barotrauma.Items.Components.ItemComponent | virtual |
Save(XElement parentElement) | Barotrauma.Items.Components.Engine | virtual |
SecondaryUse(float deltaTime, Character character=null) | Barotrauma.Items.Components.ItemComponent | virtual |
Select(Character character) | Barotrauma.Items.Components.ItemComponent | virtual |
SelectKey | Barotrauma.Items.Components.ItemComponent | |
SerializableProperties | Barotrauma.Items.Components.ItemComponent | |
ServerEventRead(IReadMessage msg, Client c) | Barotrauma.Items.Components.Engine | |
ServerEventWrite(IWriteMessage msg, Client c, NetEntityEvent.IData extraData=null) | Barotrauma.Items.Components.Engine | |
ServerGetEventData() | Barotrauma.Items.Components.ItemComponent | virtual |
SetRequiredItems(ContentXElement element, bool allowEmpty=false) | Barotrauma.Items.Components.ItemComponent | |
ShallowRemove() | Barotrauma.Items.Components.ItemComponent | |
ShallowRemoveComponentSpecific() | Barotrauma.Items.Components.ItemComponent | protectedvirtual |
Speed | Barotrauma.Items.Components.ItemComponent | |
statusEffectLists | Barotrauma.Items.Components.ItemComponent | |
TryExtractEventData< T >(NetEntityEvent.IData data, out T componentData) | Barotrauma.Items.Components.ItemComponent | protected |
Unequip(Character character) | Barotrauma.Items.Components.ItemComponent | virtual |
Update(float deltaTime, Camera cam) | Barotrauma.Items.Components.Engine | virtual |
UpdateBroken(float deltaTime, Camera cam) | Barotrauma.Items.Components.Engine | virtual |
UpdateGrids(bool useCache=true) | Barotrauma.Items.Components.Powered | static |
UpdateInterval | Barotrauma.Items.Components.Powered | protectedstatic |
UpdateOnActiveEffects(float deltaTime) | Barotrauma.Items.Components.Powered | protected |
UpdatePower(float deltaTime) | Barotrauma.Items.Components.Powered | static |
UpdateWhenInactive | Barotrauma.Items.Components.ItemComponent | |
Use(float deltaTime, Character character=null) | Barotrauma.Items.Components.ItemComponent | virtual |
User | Barotrauma.Items.Components.Engine | |
ValidateEventData(NetEntityEvent.IData data) | Barotrauma.Items.Components.ItemComponent | virtual |
ValidPowerConnection(Connection conn1, Connection conn2) | Barotrauma.Items.Components.Powered | static |
Voltage | Barotrauma.Items.Components.Powered | |
VulnerableToEMP | Barotrauma.Items.Components.Powered | |
WasSecondaryUsed | Barotrauma.Items.Components.ItemComponent | |
WasUsed | Barotrauma.Items.Components.ItemComponent | |