| ApplyAttacks(List< Attack > attacks, IDamageable damageable, Vector2 worldPosition, float deltaTime) | Barotrauma.LevelTrigger | static |
| ApplyAttacks(List< Attack > attacks, Vector2 worldPosition, float deltaTime) | Barotrauma.LevelTrigger | static |
| ApplyStatusEffects(List< StatusEffect > statusEffects, Vector2 worldPosition, Entity triggerer, float deltaTime, List< ISerializableEntity > targets) | Barotrauma.LevelTrigger | static |
| CheckContactsForEntity(PhysicsBody triggerBody, Entity targetEntity) | Barotrauma.LevelTrigger | static |
| CheckContactsForOtherFixtures(PhysicsBody triggerBody, Fixture separatingFixture, Entity separatingEntity) | Barotrauma.LevelTrigger | static |
| ColliderRadius | Barotrauma.LevelTrigger | |
| Force | Barotrauma.LevelTrigger | |
| ForceFalloff | Barotrauma.LevelTrigger | |
| ForceFluctuationInterval | Barotrauma.LevelTrigger | |
| ForceFluctuationStrength | Barotrauma.LevelTrigger | |
| ForceMode | Barotrauma.LevelTrigger | |
| ForceVelocityLimit | Barotrauma.LevelTrigger | |
| GetCollisionCategories(TriggererType triggeredBy) | Barotrauma.LevelTrigger | static |
| GetDistanceFactor(PhysicsBody triggererBody, PhysicsBody triggerBody, float colliderRadius) | Barotrauma.LevelTrigger | static |
| GetEntity(Fixture fixture) | Barotrauma.LevelTrigger | static |
| GetWaterFlowVelocity(Vector2 viewPosition) | Barotrauma.LevelTrigger | |
| GetWaterFlowVelocity() | Barotrauma.LevelTrigger | |
| GlobalForceDecreaseInterval | Barotrauma.LevelTrigger | |
| InfectIdentifier | Barotrauma.LevelTrigger | |
| InfectionChance | Barotrauma.LevelTrigger | |
| IsTriggered | Barotrauma.LevelTrigger | |
| IsTriggeredByEntity(Entity entity, TriggererType triggeredBy, bool mustBeOutside=false,(bool mustBe, Submarine sub) mustBeOnSpecificSub=default) | Barotrauma.LevelTrigger | static |
| LevelTrigger(ContentXElement element, Vector2 position, float rotation, float scale=1.0f, string parentDebugName="") | Barotrauma.LevelTrigger | |
| LoadAttack(ContentXElement element, string parentDebugName, bool triggerOnce, List< Attack > attacks) | Barotrauma.LevelTrigger | static |
| LoadStatusEffect(List< StatusEffect > statusEffects, ContentXElement element, string parentDebugName) | Barotrauma.LevelTrigger | static |
| NeedsNetworkSyncing | Barotrauma.LevelTrigger | |
| OnTriggered | Barotrauma.LevelTrigger | |
| OtherTriggered(LevelTrigger otherTrigger, Entity triggerer) | Barotrauma.LevelTrigger | |
| ParentTrigger | Barotrauma.LevelTrigger | |
| PhysicsBody | Barotrauma.LevelTrigger | |
| RemoveInActiveTriggerers(PhysicsBody physicsBody, HashSet< Entity > triggerers) | Barotrauma.LevelTrigger | static |
| Rotation | Barotrauma.LevelTrigger | |
| ServerWrite(IWriteMessage msg, Client c) | Barotrauma.LevelTrigger | |
| StatusEffects | Barotrauma.LevelTrigger | |
| TriggererPosition | Barotrauma.LevelTrigger | |
| Triggerers | Barotrauma.LevelTrigger | |
| TriggererType enum name | Barotrauma.LevelTrigger | |
| TriggerForceMode enum name | Barotrauma.LevelTrigger | |
| TriggerOthersDistance | Barotrauma.LevelTrigger | |
| Update(float deltaTime) | Barotrauma.LevelTrigger | |
| UseNetworkSyncing | Barotrauma.LevelTrigger | |
| WorldPosition | Barotrauma.LevelTrigger | |