This is the complete list of members for Barotrauma.LocationType, including all inherited members.
AllowAsBiomeGate | Barotrauma.LocationType | |
AllowInRandomLevels | Barotrauma.LocationType | |
BeaconStationChance | Barotrauma.LocationType | |
CanChangeTo | Barotrauma.LocationType | |
CommonnessPerZone | Barotrauma.LocationType | |
ContentFile | Barotrauma.Prefab | |
ContentPackage | Barotrauma.Prefab | |
DailySpecialPriceModifier | Barotrauma.LocationType | |
DailySpecialsCount | Barotrauma.LocationType | |
Description | Barotrauma.LocationType | |
DetermineIdentifier(XElement element) | Barotrauma.Prefab | protectedvirtual |
DisallowCallFromConstructor() | Barotrauma.Prefab | static |
Dispose() | Barotrauma.LocationType | |
Faction | Barotrauma.LocationType | |
FilePath | Barotrauma.Prefab | |
ForceLocationName | Barotrauma.LocationType | |
GetForcedOutpostGenerationParams() | Barotrauma.LocationType | |
GetHireablesMissingFromCrew() | Barotrauma.LocationType | |
GetPortrait(int randomSeed) | Barotrauma.LocationType | |
GetRandomHireable() | Barotrauma.LocationType | |
GetRandomNameId(Random rand, IEnumerable< Location > existingLocations) | Barotrauma.LocationType | |
GetRandomRawName(Random rand, IEnumerable< Location > existingLocations) | Barotrauma.LocationType | |
HasHireableCharacters | Barotrauma.LocationType | |
HasOutpost | Barotrauma.LocationType | |
HideEntitySubcategories | Barotrauma.LocationType | |
Identifier | Barotrauma.Prefab | |
IgnoreGenericEvents | Barotrauma.LocationType | |
IsEnterable | Barotrauma.LocationType | |
LocationType(ContentXElement element, LocationTypesFile file) | Barotrauma.LocationType | |
MinCountPerZone | Barotrauma.LocationType | |
MissionIdentifiers | Barotrauma.LocationType | |
MissionTags | Barotrauma.LocationType | |
Name | Barotrauma.LocationType | |
NameFormats | Barotrauma.LocationType | |
OutpostTeam | Barotrauma.LocationType | |
Prefab(ContentFile file, Identifier identifier) | Barotrauma.Prefab | |
Prefab(ContentFile file, ContentXElement element) | Barotrauma.Prefab | |
Prefabs | Barotrauma.LocationType | static |
PrefabWithUintIdentifier(ContentFile file, Identifier identifier) | Barotrauma.PrefabWithUintIdentifier | protected |
PrefabWithUintIdentifier(ContentFile file, ContentXElement element) | Barotrauma.PrefabWithUintIdentifier | protected |
RadiationSprite | Barotrauma.LocationType | |
Random(Random rand, int? zone=null, bool requireOutpost=false, Func< LocationType, bool > predicate=null) | Barotrauma.LocationType | static |
ReplaceInRadiation | Barotrauma.LocationType | |
RequestedGoodsCount | Barotrauma.LocationType | |
RequestGoodPriceModifier | Barotrauma.LocationType | |
SecondaryFaction | Barotrauma.LocationType | |
ShowSonarMarker | Barotrauma.LocationType | |
Sprite | Barotrauma.LocationType | |
SpriteColor | Barotrauma.LocationType | |
StoreInitialBalance | Barotrauma.LocationType | |
StoreMaxReputationModifier | Barotrauma.LocationType | |
StorePriceModifierRange | Barotrauma.LocationType | |
StoreSellPriceModifier | Barotrauma.LocationType | |
ToString() | Barotrauma.LocationType | |
Types | Barotrauma.Prefab | static |
UintIdentifier | Barotrauma.PrefabWithUintIdentifier | |
UsePortraitInRandomLoadingScreens | Barotrauma.LocationType | |