Barotrauma Server
Loading...
Searching...
No Matches
Barotrauma.Networking.ServerSettings Member List

This is the complete list of members for Barotrauma.Networking.ServerSettings, including all inherited members.

AllowBotTakeoverOnPermadeathBarotrauma.Networking.ServerSettings
AllowDisguisesBarotrauma.Networking.ServerSettings
AllowDragAndDropGiveBarotrauma.Networking.ServerSettings
AllowedClientNameCharsBarotrauma.Networking.ServerSettings
AllowedRandomMissionTypesBarotrauma.Networking.ServerSettings
AllowEndVotingBarotrauma.Networking.ServerSettings
AllowFileTransfersBarotrauma.Networking.ServerSettings
AllowFriendlyFireBarotrauma.Networking.ServerSettings
AllowImmediateItemDeliveryBarotrauma.Networking.ServerSettings
AllowLinkingWifiToChatBarotrauma.Networking.ServerSettings
AllowModDownloadsBarotrauma.Networking.ServerSettings
AllowModeVotingBarotrauma.Networking.ServerSettings
AllowRewiringBarotrauma.Networking.ServerSettings
AllowSpectatingBarotrauma.Networking.ServerSettings
AllowSubVotingBarotrauma.Networking.ServerSettings
AllowVoteKickBarotrauma.Networking.ServerSettings
AutoBanTimeBarotrauma.Networking.ServerSettings
AutoRestartBarotrauma.Networking.ServerSettings
AutoRestartIntervalBarotrauma.Networking.ServerSettings
AutoRestartTimerBarotrauma.Networking.ServerSettings
BanAfterWrongPasswordBarotrauma.Networking.ServerSettings
BanListBarotrauma.Networking.ServerSettings
BotCountBarotrauma.Networking.ServerSettings
BotSpawnModeBarotrauma.Networking.ServerSettings
CampaignSettingsBarotrauma.Networking.ServerSettings
ClientPermissionsBarotrauma.Networking.ServerSettings
ClientPermissionsFileBarotrauma.Networking.ServerSettingsstatic
DefaultTickRateBarotrauma.Networking.ServerSettingsstatic
DespawnDisconnectedPermadeathTimeBarotrauma.Networking.ServerSettings
DestructibleOutpostsBarotrauma.Networking.ServerSettings
DisableBotConversationsBarotrauma.Networking.ServerSettings
DisallowKickVoteTimeBarotrauma.Networking.ServerSettings
EnableDoSProtectionBarotrauma.Networking.ServerSettings
EnableUPnPBarotrauma.Networking.ServerSettings
EndVoteRequiredRatioBarotrauma.Networking.ServerSettings
ExtraCargoBarotrauma.Networking.ServerSettings
ForcePropertyUpdate()Barotrauma.Networking.ServerSettings
GameModeIdentifierBarotrauma.Networking.ServerSettings
GetRequiredFlags(Client c)Barotrauma.Networking.ServerSettings
HasPasswordBarotrauma.Networking.ServerSettings
HiddenSubsBarotrauma.Networking.ServerSettings
IronmanModeBarotrauma.Networking.ServerSettings
IsPasswordCorrect(byte[] input, int salt)Barotrauma.Networking.ServerSettings
IsPublicBarotrauma.Networking.ServerSettings
KarmaEnabledBarotrauma.Networking.ServerSettings
KarmaPresetBarotrauma.Networking.ServerSettings
KickAFKTimeBarotrauma.Networking.ServerSettings
KickVoteRequiredRatioBarotrauma.Networking.ServerSettings
KillableNPCsBarotrauma.Networking.ServerSettings
KillDisconnectedTimeBarotrauma.Networking.ServerSettings
LanguageBarotrauma.Networking.ServerSettings
LastUpdateIdForFlagBarotrauma.Networking.ServerSettings
LinesPerLogFileBarotrauma.Networking.ServerSettings
ListenIPAddressBarotrauma.Networking.ServerSettings
LoadClientPermissions()Barotrauma.Networking.ServerSettings
LockAllDefaultWiresBarotrauma.Networking.ServerSettings
LootedMoneyDestinationBarotrauma.Networking.ServerSettings
LosModeBarotrauma.Networking.ServerSettings
MaxAutoBanTimeBarotrauma.Networking.ServerSettings
MaxBotCountBarotrauma.Networking.ServerSettings
MaxExtraCargoItemsOfTypeBarotrauma.Networking.ServerSettingsstatic
MaxExtraCargoItemTypesBarotrauma.Networking.ServerSettingsstatic
MaximumMoneyTransferRequestBarotrauma.Networking.ServerSettings
MaxPacketAmountBarotrauma.Networking.ServerSettings
MaxPasswordRetriesBeforeBanBarotrauma.Networking.ServerSettings
MaxPlayersBarotrauma.Networking.ServerSettings
MaxTransportTimeBarotrauma.Networking.ServerSettings
MinimumMidRoundSyncTimeoutBarotrauma.Networking.ServerSettings
MinPercentageOfPlayersForTraitorAccusationBarotrauma.Networking.ServerSettings
MinRespawnRatioBarotrauma.Networking.ServerSettings
MissionTypeBarotrauma.Networking.ServerSettings
ModeSelectionModeBarotrauma.Networking.ServerSettings
MonsterEnabledBarotrauma.Networking.ServerSettings
NameBarotrauma.Networking.ServerSettings
NetFlags enum nameBarotrauma.Networking.ServerSettings
NewCampaignDefaultSalaryBarotrauma.Networking.ServerSettings
PacketLimitDefaultBarotrauma.Networking.ServerSettingsstatic
PacketLimitMaxBarotrauma.Networking.ServerSettingsstatic
PacketLimitMinBarotrauma.Networking.ServerSettingsstatic
PacketLimitWarningBarotrauma.Networking.ServerSettingsstatic
PermissionPresetFileBarotrauma.Networking.ServerSettingsstatic
PlayStyleBarotrauma.Networking.ServerSettings
PortBarotrauma.Networking.ServerSettings
QueryPortBarotrauma.Networking.ServerSettings
RandomizeSeedBarotrauma.Networking.ServerSettings
ReadExtraCargo(IReadMessage msg)Barotrauma.Networking.ServerSettings
ReadHiddenSubs(IReadMessage msg)Barotrauma.Networking.ServerSettings
ReadMonsterEnabled(IReadMessage inc)Barotrauma.Networking.ServerSettings
ReplaceCostPercentageBarotrauma.Networking.ServerSettings
RequireAuthenticationBarotrauma.Networking.ServerSettings
RespawnIntervalBarotrauma.Networking.ServerSettings
RespawnModeBarotrauma.Networking.ServerSettings
SaltPassword(byte[] password, int salt)Barotrauma.Networking.ServerSettingsstatic
SaveClientPermissions()Barotrauma.Networking.ServerSettings
SaveServerLogsBarotrauma.Networking.ServerSettings
SaveSettings()Barotrauma.Networking.ServerSettings
SelectedLevelDifficultyBarotrauma.Networking.ServerSettings
SelectedShuttleBarotrauma.Networking.ServerSettings
SelectedSubmarineBarotrauma.Networking.ServerSettings
SelectNonHiddenSubmarine(string current=null)Barotrauma.Networking.ServerSettings
SerializablePropertiesBarotrauma.Networking.ServerSettings
ServerAdminWrite(IWriteMessage outMsg, Client c)Barotrauma.Networking.ServerSettings
ServerDetailsChangedBarotrauma.Networking.ServerSettings
ServerLogBarotrauma.Networking.ServerSettings
ServerMessageTextBarotrauma.Networking.ServerSettings
ServerNameBarotrauma.Networking.ServerSettings
ServerRead(IReadMessage incMsg, Client c)Barotrauma.Networking.ServerSettings
ServerSettings(NetworkMember networkMember, string serverName, int port, int queryPort, int maxPlayers, bool isPublic, bool enableUPnP, IPAddress listenIp)Barotrauma.Networking.ServerSettings
ServerWrite(IWriteMessage outMsg, Client c)Barotrauma.Networking.ServerSettings
SetPassword(string password)Barotrauma.Networking.ServerSettings
SettingsFileBarotrauma.Networking.ServerSettingsstatic
ShowEnemyHealthBarsBarotrauma.Networking.ServerSettings
SkillLossPercentageOnDeathBarotrauma.Networking.ServerSettings
SkillLossPercentageOnImmediateRespawnBarotrauma.Networking.ServerSettings
StartWhenClientsReadyBarotrauma.Networking.ServerSettings
StartWhenClientsReadyRatioBarotrauma.Networking.ServerSettings
SubmarineSeparatorCharBarotrauma.Networking.ServerSettingsstatic
SubSelectionModeBarotrauma.Networking.ServerSettings
TickRateBarotrauma.Networking.ServerSettings
TraitorDangerLevelBarotrauma.Networking.ServerSettings
TraitorProbabilityBarotrauma.Networking.ServerSettings
TraitorsMinPlayerCountBarotrauma.Networking.ServerSettings
UnsentFlags()Barotrauma.Networking.ServerSettings
UpdateFlag(NetFlags flag)Barotrauma.Networking.ServerSettings
UpdateServerListInfo(Action< Identifier, object > setter)Barotrauma.Networking.ServerSettings
UseRespawnShuttleBarotrauma.Networking.ServerSettings
VoiceChatEnabledBarotrauma.Networking.ServerSettings
VoteRequiredRatioBarotrauma.Networking.ServerSettings
VoteTimeoutBarotrauma.Networking.ServerSettings
WriteExtraCargo(IWriteMessage msg)Barotrauma.Networking.ServerSettings
WriteHiddenSubs(IWriteMessage msg)Barotrauma.Networking.ServerSettings
WriteMonsterEnabled(IWriteMessage msg, Dictionary< Identifier, bool > monsterEnabled=null)Barotrauma.Networking.ServerSettings