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Barotrauma Server
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This is the complete list of members for Barotrauma.SteeringPath, including all inherited members.
| AddNode(WayPoint node) | Barotrauma.SteeringPath | |
| CheckProgress(Vector2 simPosition, float minSimDistance=0.1f) | Barotrauma.SteeringPath | |
| ClearPath() | Barotrauma.SteeringPath | |
| Cost | Barotrauma.SteeringPath | |
| CurrentIndex | Barotrauma.SteeringPath | |
| CurrentNode | Barotrauma.SteeringPath | |
| Finished | Barotrauma.SteeringPath | |
| GetLength(int? startIndex=null, int? endIndex=null) | Barotrauma.SteeringPath | |
| HasOutdoorsNodes | Barotrauma.SteeringPath | |
| IsAtEndNode | Barotrauma.SteeringPath | |
| NextNode | Barotrauma.SteeringPath | |
| Nodes | Barotrauma.SteeringPath | |
| PrevNode | Barotrauma.SteeringPath | |
| SkipToNextNode() | Barotrauma.SteeringPath | |
| SkipToNode(int nodeIndex) | Barotrauma.SteeringPath | |
| SteeringPath(bool unreachable=false) | Barotrauma.SteeringPath | |
| TotalLength | Barotrauma.SteeringPath | |
| Unreachable | Barotrauma.SteeringPath |