Barotrauma Client
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DamageBeaconStationAction.cs File Reference

Classes

class  Barotrauma.DamageBeaconStationAction
 Can be used to disconnect wires and break devices and walls in beacon stations. Useful if you want the beacon to be in tact by default, and use events to determine whether it should be e.g. manned by bandits, or destroyed and infested by monsters. More...
 

Namespaces

namespace  Barotrauma