Barotrauma Client
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Classes | |
class | Barotrauma.RelatedItem |
Used by various features to define different kinds of relations between items: for example, which item a character must have equipped to interact with some item in some way, which items can go inside a container, or which kind of item the target of a status effect must have for the effect to execute. More... | |
Namespaces | |
namespace | Barotrauma |