◆ AbilityAttackData()
◆ AddedPenetration
float Barotrauma.AbilityAttackData.AddedPenetration = 0f |
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getset |
◆ Afflictions
List<Affliction> Barotrauma.AbilityAttackData.Afflictions |
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getset |
◆ Attacker
Character Barotrauma.AbilityAttackData.Attacker |
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getset |
◆ Character
Character Barotrauma.AbilityAttackData.Character |
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getset |
◆ DamageMultiplier
float Barotrauma.AbilityAttackData.DamageMultiplier = 1f |
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getset |
◆ ShouldImplode
bool Barotrauma.AbilityAttackData.ShouldImplode = false |
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getset |
◆ SourceAttack
Attack Barotrauma.AbilityAttackData.SourceAttack |
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get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs