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| DeformableSprite (ContentXElement element, int? subdivisionsX=null, int? subdivisionsY=null, string filePath="", bool lazyLoad=false, bool invert=false, float sourceRectScale=1) |
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◆ DeformableSprite()
Barotrauma.DeformableSprite.DeformableSprite |
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ContentXElement | element, |
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int? | subdivisionsX = null, |
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int? | subdivisionsY = null, |
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string | filePath = "", |
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bool | lazyLoad = false, |
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bool | invert = false, |
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float | sourceRectScale = 1 ) |
◆ Origin
Vector2 Barotrauma.DeformableSprite.Origin |
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getset |
◆ Size
Vector2 Barotrauma.DeformableSprite.Size |
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get |
◆ Sprite
Sprite Barotrauma.DeformableSprite.Sprite |
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get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Sprite/DeformableSprite.cs