Barotrauma Client
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Barotrauma.DelayedListElement Class Reference

Public Member Functions

 DelayedListElement (DelayedEffect parentEffect, Entity parentEntity, IEnumerable< ISerializableEntity > targets, float delay, Vector2? worldPosition, Vector2? startPosition)
 

Public Attributes

readonly DelayedEffect Parent
 
readonly Entity Entity
 
readonly? Vector2 WorldPosition
 
readonly? Vector2 StartPosition
 
readonly List< ISerializableEntityTargets
 
float Delay
 

Constructor & Destructor Documentation

◆ DelayedListElement()

Barotrauma.DelayedListElement.DelayedListElement ( DelayedEffect parentEffect,
Entity parentEntity,
IEnumerable< ISerializableEntity > targets,
float delay,
Vector2? worldPosition,
Vector2? startPosition )

Member Data Documentation

◆ Delay

float Barotrauma.DelayedListElement.Delay

◆ Entity

readonly Entity Barotrauma.DelayedListElement.Entity

◆ Parent

readonly DelayedEffect Barotrauma.DelayedListElement.Parent

◆ StartPosition

readonly? Vector2 Barotrauma.DelayedListElement.StartPosition

◆ Targets

readonly List<ISerializableEntity> Barotrauma.DelayedListElement.Targets

◆ WorldPosition

readonly? Vector2 Barotrauma.DelayedListElement.WorldPosition

The documentation for this class was generated from the following file: