Barotrauma Client
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Barotrauma.InventoryHighlightAction Class Reference

Highlights specific items in a specific inventory. More...

Inheritance diagram for Barotrauma.InventoryHighlightAction:
Barotrauma.EventAction

Public Member Functions

 InventoryHighlightAction (ScriptedEvent parentEvent, ContentXElement element)
 
override void Update (float deltaTime)
 
override bool IsFinished (ref string goToLabel)
 
override void Reset ()
 
- Public Member Functions inherited from Barotrauma.EventAction
 EventAction (ScriptedEvent parentEvent, ContentXElement element)
 
bool IsFinished (ref string goToLabel)
 Has the action finished.
 
virtual bool SetGoToTarget (string goTo)
 
void Reset ()
 
virtual bool CanBeFinished ()
 
virtual IEnumerable< EventActionGetSubActions ()
 
virtual string ToDebugString ()
 Rich test to display in debugdraw.
 

Properties

Identifier TargetTag [get, set]
 
Identifier ItemIdentifier [get, set]
 
int ItemContainerIndex [get, set]
 
bool Recursive [get, set]
 

Additional Inherited Members

- Static Public Member Functions inherited from Barotrauma.EventAction
static EventAction Instantiate (ScriptedEvent scriptedEvent, ContentXElement element)
 
- Public Attributes inherited from Barotrauma.EventAction
readonly ScriptedEvent ParentEvent
 
- Protected Member Functions inherited from Barotrauma.EventAction
void ApplyTagsToHulls (Entity entity, Identifier hullTag, Identifier linkedHullTag)
 
string GetEventDebugName ()
 

Detailed Description

Highlights specific items in a specific inventory.

Constructor & Destructor Documentation

◆ InventoryHighlightAction()

Barotrauma.InventoryHighlightAction.InventoryHighlightAction ( ScriptedEvent parentEvent,
ContentXElement element )

Member Function Documentation

◆ IsFinished()

override bool Barotrauma.InventoryHighlightAction.IsFinished ( ref string goToLabel)

◆ Reset()

override void Barotrauma.InventoryHighlightAction.Reset ( )

◆ Update()

override void Barotrauma.InventoryHighlightAction.Update ( float deltaTime)
virtual

Reimplemented from Barotrauma.EventAction.

Property Documentation

◆ ItemContainerIndex

int Barotrauma.InventoryHighlightAction.ItemContainerIndex
getset

◆ ItemIdentifier

Identifier Barotrauma.InventoryHighlightAction.ItemIdentifier
getset

◆ Recursive

bool Barotrauma.InventoryHighlightAction.Recursive
getset

◆ TargetTag

Identifier Barotrauma.InventoryHighlightAction.TargetTag
getset

The documentation for this class was generated from the following file: