◆ LimbPos()
| Barotrauma.Items.Components.LimbPos.LimbPos |
( |
LimbType | limbType, |
|
|
Vector2 | position, |
|
|
bool | allowUsingLimb ) |
◆ AllowUsingLimb
| bool Barotrauma.Items.Components.LimbPos.AllowUsingLimb |
◆ LimbType
| LimbType Barotrauma.Items.Components.LimbPos.LimbType |
|
getset |
◆ Name
| string Barotrauma.Items.Components.LimbPos.Name |
|
get |
◆ Position
| Vector2 Barotrauma.Items.Components.LimbPos.Position |
|
getset |
◆ SerializableProperties
| Dictionary<Identifier, SerializableProperty> Barotrauma.Items.Components.LimbPos.SerializableProperties |
|
get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Items/Components/Machines/Controller.cs