◆ LimbPos()
Barotrauma.Items.Components.LimbPos.LimbPos |
( |
LimbType | limbType, |
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Vector2 | position, |
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bool | allowUsingLimb ) |
◆ AllowUsingLimb
bool Barotrauma.Items.Components.LimbPos.AllowUsingLimb |
◆ LimbType
LimbType Barotrauma.Items.Components.LimbPos.LimbType |
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getset |
◆ Name
string Barotrauma.Items.Components.LimbPos.Name |
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get |
◆ Position
Vector2 Barotrauma.Items.Components.LimbPos.Position |
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getset |
◆ SerializableProperties
Dictionary<Identifier, SerializableProperty> Barotrauma.Items.Components.LimbPos.SerializableProperties |
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get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Items/Components/Machines/Controller.cs