This is the complete list of members for Barotrauma.LocationType, including all inherited members.
| AllowAsBiomeGate | Barotrauma.LocationType | |
| AllowInRandomLevels | Barotrauma.LocationType | |
| BeaconStationChance | Barotrauma.LocationType | |
| CanChangeTo | Barotrauma.LocationType | |
| CommonnessPerZone | Barotrauma.LocationType | |
| ContentFile | Barotrauma.Prefab | |
| ContentPackage | Barotrauma.Prefab | |
| DailySpecialPriceModifier | Barotrauma.LocationType | |
| DailySpecialsCount | Barotrauma.LocationType | |
| Description | Barotrauma.LocationType | |
| DetermineIdentifier(XElement element) | Barotrauma.Prefab | protectedvirtual |
| DisallowCallFromConstructor() | Barotrauma.Prefab | static |
| Dispose() | Barotrauma.LocationType | |
| Faction | Barotrauma.LocationType | |
| FilePath | Barotrauma.Prefab | |
| ForceLocationName | Barotrauma.LocationType | |
| GetForcedOutpostGenerationParams() | Barotrauma.LocationType | |
| GetHireablesMissingFromCrew() | Barotrauma.LocationType | |
| GetPortrait(int randomSeed) | Barotrauma.LocationType | |
| GetRandomHireable() | Barotrauma.LocationType | |
| GetRandomNameId(Random rand, IEnumerable< Location > existingLocations) | Barotrauma.LocationType | |
| GetRandomRawName(Random rand, IEnumerable< Location > existingLocations) | Barotrauma.LocationType | |
| HasHireableCharacters | Barotrauma.LocationType | |
| HasOutpost | Barotrauma.LocationType | |
| HideEntitySubcategories | Barotrauma.LocationType | |
| Identifier | Barotrauma.Prefab | |
| IgnoreGenericEvents | Barotrauma.LocationType | |
| IsEnterable | Barotrauma.LocationType | |
| LocationType(ContentXElement element, LocationTypesFile file) | Barotrauma.LocationType | |
| MinCountPerZone | Barotrauma.LocationType | |
| MissionIdentifiers | Barotrauma.LocationType | |
| MissionTags | Barotrauma.LocationType | |
| Name | Barotrauma.LocationType | |
| NameFormats | Barotrauma.LocationType | |
| OutpostTeam | Barotrauma.LocationType | |
| Prefab(ContentFile file, Identifier identifier) | Barotrauma.Prefab | |
| Prefab(ContentFile file, ContentXElement element) | Barotrauma.Prefab | |
| Prefabs | Barotrauma.LocationType | static |
| PrefabWithUintIdentifier(ContentFile file, Identifier identifier) | Barotrauma.PrefabWithUintIdentifier | protected |
| PrefabWithUintIdentifier(ContentFile file, ContentXElement element) | Barotrauma.PrefabWithUintIdentifier | protected |
| RadiationSprite | Barotrauma.LocationType | |
| Random(Random rand, int? zone=null, bool requireOutpost=false, Func< LocationType, bool > predicate=null) | Barotrauma.LocationType | static |
| ReplaceInRadiation | Barotrauma.LocationType | |
| RequestedGoodsCount | Barotrauma.LocationType | |
| RequestGoodPriceModifier | Barotrauma.LocationType | |
| SecondaryFaction | Barotrauma.LocationType | |
| ShowSonarMarker | Barotrauma.LocationType | |
| Sprite | Barotrauma.LocationType | |
| SpriteColor | Barotrauma.LocationType | |
| StoreInitialBalance | Barotrauma.LocationType | |
| StoreMaxReputationModifier | Barotrauma.LocationType | |
| StorePriceModifierRange | Barotrauma.LocationType | |
| StoreSellPriceModifier | Barotrauma.LocationType | |
| ToString() | Barotrauma.LocationType | |
| Types | Barotrauma.Prefab | static |
| UintIdentifier | Barotrauma.PrefabWithUintIdentifier | |
| UsePortraitInRandomLoadingScreens | Barotrauma.LocationType | |