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Barotrauma Client
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Prefab that has a property serves as a deterministic hash of a prefab's identifier. This member is filled automatically by PrefabCollection.Add. Required for GetRandom to work on arbitrary Prefab enumerables, recommended for network synchronization. More...
Protected Member Functions | |
| PrefabWithUintIdentifier (ContentFile file, Identifier identifier) | |
| PrefabWithUintIdentifier (ContentFile file, ContentXElement element) | |
Protected Member Functions inherited from Barotrauma.Prefab | |
| virtual Identifier | DetermineIdentifier (XElement element) |
Properties | |
| UInt32 | UintIdentifier [get, set] |
Properties inherited from Barotrauma.Prefab | |
| ContentPackage? | ContentPackage [get] |
| ContentPath | FilePath [get] |
Additional Inherited Members | |
Public Member Functions inherited from Barotrauma.Prefab | |
| Prefab (ContentFile file, Identifier identifier) | |
| Prefab (ContentFile file, ContentXElement element) | |
| void | Dispose () |
Static Public Member Functions inherited from Barotrauma.Prefab | |
| static void | DisallowCallFromConstructor () |
Public Attributes inherited from Barotrauma.Prefab | |
| readonly Identifier | Identifier |
| readonly ContentFile | ContentFile |
Static Public Attributes inherited from Barotrauma.Prefab | |
| static readonly ImmutableHashSet< Type > | Types |
Prefab that has a property serves as a deterministic hash of a prefab's identifier. This member is filled automatically by PrefabCollection.Add. Required for GetRandom to work on arbitrary Prefab enumerables, recommended for network synchronization.
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getset |