◆ SetHookElapsedTicks()
void Barotrauma.LuaCsPerformanceCounter.SetHookElapsedTicks |
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string | eventName, |
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string | hookName, |
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long | ticks ) |
◆ EnablePerformanceCounter
bool Barotrauma.LuaCsPerformanceCounter.EnablePerformanceCounter = false |
◆ HookElapsedTime
Dictionary<string, Dictionary<string, double> > Barotrauma.LuaCsPerformanceCounter.HookElapsedTime = new Dictionary<string, Dictionary<string, double>>() |
◆ UpdateElapsedTime
double Barotrauma.LuaCsPerformanceCounter.UpdateElapsedTime |
◆ MemoryUsage
float Barotrauma.LuaCsPerformanceCounter.MemoryUsage |
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staticget |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/LuaCs/LuaCsPerformanceCounter.cs