◆ Clear()
| void Barotrauma.LuaCsTimer.Clear |
( |
| ) |
|
◆ GetTime()
| static double Barotrauma.LuaCsTimer.GetTime |
( |
| ) |
|
|
static |
◆ NextFrame()
| void Barotrauma.LuaCsTimer.NextFrame |
( |
LuaCsAction | action | ) |
|
◆ Update()
| void Barotrauma.LuaCsTimer.Update |
( |
| ) |
|
◆ Wait()
| void Barotrauma.LuaCsTimer.Wait |
( |
LuaCsAction | action, |
|
|
int | millisecondDelay ) |
◆ AccumulatorMax
| double Barotrauma.LuaCsTimer.AccumulatorMax |
|
staticgetset |
◆ Time
| double Barotrauma.LuaCsTimer.Time |
|
staticget |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/LuaCs/LuaCsTimer.cs