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Barotrauma Client
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Adjusts the crew's reputation by some value. More...
Public Types | |
| enum | ReputationType { None , Location , Faction } |
Public Member Functions | |
| ReputationAction (ScriptedEvent parentEvent, ContentXElement element) | |
| override bool | IsFinished (ref string goTo) |
| override void | Reset () |
| override void | Update (float deltaTime) |
| override string | ToDebugString () |
| Rich test to display in debugdraw. | |
Public Member Functions inherited from Barotrauma.EventAction | |
| EventAction (ScriptedEvent parentEvent, ContentXElement element) | |
| bool | IsFinished (ref string goToLabel) |
| Has the action finished. | |
| virtual bool | SetGoToTarget (string goTo) |
| void | Reset () |
| virtual bool | CanBeFinished () |
| virtual IEnumerable< EventAction > | GetSubActions () |
Properties | |
| float | Increase [get, set] |
| Identifier | Identifier [get, set] |
| ReputationType | TargetType [get, set] |
Additional Inherited Members | |
Static Public Member Functions inherited from Barotrauma.EventAction | |
| static EventAction | Instantiate (ScriptedEvent scriptedEvent, ContentXElement element) |
Public Attributes inherited from Barotrauma.EventAction | |
| readonly ScriptedEvent | ParentEvent |
Protected Member Functions inherited from Barotrauma.EventAction | |
| void | ApplyTagsToHulls (Entity entity, Identifier hullTag, Identifier linkedHullTag) |
| string | GetEventDebugName () |
Adjusts the crew's reputation by some value.
| Barotrauma.ReputationAction.ReputationAction | ( | ScriptedEvent | parentEvent, |
| ContentXElement | element ) |
| override bool Barotrauma.ReputationAction.IsFinished | ( | ref string | goTo | ) |
| override void Barotrauma.ReputationAction.Reset | ( | ) |
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virtual |
Rich test to display in debugdraw.
Reimplemented from Barotrauma.EventAction.
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virtual |
Reimplemented from Barotrauma.EventAction.
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