Barotrauma Client
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Sets a campaign metadata value. The metadata can be any arbitrary data you want to save: for example, whether some event has been completed, the number of times something has been done during the campaign, or at what stage of some multi-part event chain the crew is at. More...
Public Types | |
enum | OperationType { Set , Multiply , Add } |
Public Member Functions | |
SetDataAction (ScriptedEvent parentEvent, ContentXElement element) | |
override bool | IsFinished (ref string goTo) |
override void | Reset () |
override void | Update (float deltaTime) |
override string | ToDebugString () |
Rich test to display in debugdraw. | |
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EventAction (ScriptedEvent parentEvent, ContentXElement element) | |
bool | IsFinished (ref string goToLabel) |
Has the action finished. | |
virtual bool | SetGoToTarget (string goTo) |
void | Reset () |
virtual bool | CanBeFinished () |
virtual IEnumerable< EventAction > | GetSubActions () |
Static Public Member Functions | |
static void | PerformOperation (CampaignMetadata metadata, Identifier identifier, object value, OperationType operation) |
static object | ConvertXMLValue (string value) |
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static EventAction | Instantiate (ScriptedEvent scriptedEvent, ContentXElement element) |
Properties | |
OperationType | Operation [get, set] |
string | Value = null! [get, set] |
Identifier | Identifier [get, set] |
Additional Inherited Members | |
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readonly ScriptedEvent | ParentEvent |
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void | ApplyTagsToHulls (Entity entity, Identifier hullTag, Identifier linkedHullTag) |
string | GetEventDebugName () |
Sets a campaign metadata value. The metadata can be any arbitrary data you want to save: for example, whether some event has been completed, the number of times something has been done during the campaign, or at what stage of some multi-part event chain the crew is at.
Barotrauma.SetDataAction.SetDataAction | ( | ScriptedEvent | parentEvent, |
ContentXElement | element ) |
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static |
override bool Barotrauma.SetDataAction.IsFinished | ( | ref string | goTo | ) |
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override void Barotrauma.SetDataAction.Reset | ( | ) |
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virtual |
Rich test to display in debugdraw.
Reimplemented from Barotrauma.EventAction.
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virtual |
Reimplemented from Barotrauma.EventAction.
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getset |
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getset |
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getset |