◆ SwappableItem()
◆ GetPrice()
int Barotrauma.SwappableItem.GetPrice |
( |
Location | location = null | ) |
|
◆ CanBeBought
readonly bool Barotrauma.SwappableItem.CanBeBought |
◆ ConnectedItemsToSwap
List<(Identifier requiredTag, Identifier swapTo)> Barotrauma.SwappableItem.ConnectedItemsToSwap = new List<(Identifier requiredTag, Identifier swapTo)>() |
◆ ReplacementOnUninstall
readonly Identifier Barotrauma.SwappableItem.ReplacementOnUninstall |
◆ SchematicSprite
readonly Sprite Barotrauma.SwappableItem.SchematicSprite |
◆ SpawnWithId
string Barotrauma.SwappableItem.SpawnWithId |
◆ SwapIdentifier
string Barotrauma.SwappableItem.SwapIdentifier |
◆ SwapOrigin
readonly Vector2 Barotrauma.SwappableItem.SwapOrigin |
◆ BasePrice
int Barotrauma.SwappableItem.BasePrice |
|
get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Items/ItemPrefab.cs