Barotrauma Client
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Barotrauma.WreckAIConfigFile Class Referencesealed
Inheritance diagram for Barotrauma.WreckAIConfigFile:
Barotrauma.GenericPrefabFile< WreckAIConfig >

Public Member Functions

 WreckAIConfigFile (ContentPackage contentPackage, ContentPath path)
 
- Public Member Functions inherited from Barotrauma.GenericPrefabFile< WreckAIConfig >
override void LoadFile ()
 
override void UnloadFile ()
 
override void Sort ()
 

Protected Member Functions

override bool MatchesSingular (Identifier identifier)
 
override bool MatchesPlural (Identifier identifier)
 
override WreckAIConfig CreatePrefab (ContentXElement element)
 
- Protected Member Functions inherited from Barotrauma.GenericPrefabFile< WreckAIConfig >
 GenericPrefabFile (ContentPackage contentPackage, ContentPath path)
 
bool MatchesSingular (Identifier identifier)
 
bool MatchesPlural (Identifier identifier)
 
CreatePrefab (ContentXElement element)
 

Properties

override PrefabCollection< WreckAIConfigPrefabs [get]
 
- Properties inherited from Barotrauma.GenericPrefabFile< WreckAIConfig >
PrefabCollection< T > Prefabs [get]
 

Constructor & Destructor Documentation

◆ WreckAIConfigFile()

Barotrauma.WreckAIConfigFile.WreckAIConfigFile ( ContentPackage contentPackage,
ContentPath path )

Member Function Documentation

◆ CreatePrefab()

override WreckAIConfig Barotrauma.WreckAIConfigFile.CreatePrefab ( ContentXElement element)
protected

◆ MatchesPlural()

override bool Barotrauma.WreckAIConfigFile.MatchesPlural ( Identifier identifier)
protected

◆ MatchesSingular()

override bool Barotrauma.WreckAIConfigFile.MatchesSingular ( Identifier identifier)
protected

Property Documentation

◆ Prefabs

override PrefabCollection<WreckAIConfig> Barotrauma.WreckAIConfigFile.Prefabs
getprotected

The documentation for this class was generated from the following file: