Barotrauma Client
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Barotrauma.Networking.IServerSerializable Interface Reference

Interface for entities that the server can send events to the clients. More...

Inheritance diagram for Barotrauma.Networking.IServerSerializable:
Barotrauma.Networking.INetSerializable Barotrauma.EntitySpawner Barotrauma.Hull Barotrauma.Items.Components.ConnectionPanel Barotrauma.Items.Components.Controller Barotrauma.Items.Components.CustomInterface Barotrauma.Items.Components.Deconstructor Barotrauma.Items.Components.DockingPort Barotrauma.Items.Components.Door Barotrauma.Items.Components.ElectricalDischarger Barotrauma.Items.Components.Engine Barotrauma.Items.Components.Fabricator Barotrauma.Items.Components.GeneticMaterial Barotrauma.Items.Components.Holdable Barotrauma.Items.Components.ItemLabel Barotrauma.Items.Components.LevelResource Barotrauma.Items.Components.LightComponent Barotrauma.Items.Components.MemoryComponent Barotrauma.Items.Components.Pickable Barotrauma.Items.Components.PowerContainer Barotrauma.Items.Components.Projectile Barotrauma.Items.Components.Pump Barotrauma.Items.Components.Reactor Barotrauma.Items.Components.RelayComponent Barotrauma.Items.Components.Repairable Barotrauma.Items.Components.Rope Barotrauma.Items.Components.Sonar Barotrauma.Items.Components.Steering Barotrauma.Items.Components.Turret Barotrauma.Items.Components.Wearable Barotrauma.Items.Components.WifiComponent Barotrauma.Items.Components.Wire Barotrauma.Level Barotrauma.LevelObjectManager Barotrauma.Networking.IServerPositionSync Barotrauma.Networking.RespawnManager Barotrauma.Structure Barotrauma.WreckAI

Detailed Description

Interface for entities that the server can send events to the clients.


The documentation for this interface was generated from the following file: