◆ ColoredText()
| Barotrauma.ColoredText.ColoredText |
( |
string | text, |
|
|
Color | color, |
|
|
bool | isCommand, |
|
|
bool | isError ) |
◆ Color
| readonly Color Barotrauma.ColoredText.Color |
◆ IsCommand
| readonly bool Barotrauma.ColoredText.IsCommand |
◆ IsError
| readonly bool Barotrauma.ColoredText.IsError |
◆ Text
| readonly string Barotrauma.ColoredText.Text |
◆ Time
| readonly string Barotrauma.ColoredText.Time |
The documentation for this struct was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/DebugConsole.cs