◆ FromElements()
  
  | 
        
          | static AudioSettings Barotrauma.GameSettings.Config.AudioSettings.FromElements | ( | IEnumerable< XElement > | elements, |  
          |  |  | in AudioSettings? | fallback = null ) |  | static | 
 
 
◆ GetDefault()
  
  | 
        
          | static AudioSettings Barotrauma.GameSettings.Config.AudioSettings.GetDefault | ( |  | ) |  |  | static | 
 
 
◆ AudioOutputDevice
      
        
          | string Barotrauma.GameSettings.Config.AudioSettings.AudioOutputDevice | 
      
 
 
◆ DisableVoiceChatFilters
      
        
          | bool Barotrauma.GameSettings.Config.AudioSettings.DisableVoiceChatFilters | 
      
 
 
◆ DynamicRangeCompressionEnabled
      
        
          | bool Barotrauma.GameSettings.Config.AudioSettings.DynamicRangeCompressionEnabled | 
      
 
 
◆ MicrophoneVolume
      
        
          | float Barotrauma.GameSettings.Config.AudioSettings.MicrophoneVolume | 
      
 
 
◆ MusicVolume
      
        
          | float Barotrauma.GameSettings.Config.AudioSettings.MusicVolume | 
      
 
 
◆ MuteOnFocusLost
      
        
          | bool Barotrauma.GameSettings.Config.AudioSettings.MuteOnFocusLost | 
      
 
 
◆ NoiseGateThreshold
      
        
          | float Barotrauma.GameSettings.Config.AudioSettings.NoiseGateThreshold | 
      
 
 
◆ SoundVolume
      
        
          | float Barotrauma.GameSettings.Config.AudioSettings.SoundVolume | 
      
 
 
◆ UiVolume
      
        
          | float Barotrauma.GameSettings.Config.AudioSettings.UiVolume | 
      
 
 
◆ UseDirectionalVoiceChat
      
        
          | bool Barotrauma.GameSettings.Config.AudioSettings.UseDirectionalVoiceChat | 
      
 
 
◆ VoiceCaptureDevice
      
        
          | string Barotrauma.GameSettings.Config.AudioSettings.VoiceCaptureDevice | 
      
 
 
◆ VoiceChatCutoffPrevention
      
        
          | int Barotrauma.GameSettings.Config.AudioSettings.VoiceChatCutoffPrevention | 
      
 
 
◆ VoiceChatVolume
      
        
          | float Barotrauma.GameSettings.Config.AudioSettings.VoiceChatVolume | 
      
 
 
◆ VoiceSetting
      
        
          | VoiceMode Barotrauma.GameSettings.Config.AudioSettings.VoiceSetting | 
      
 
 
◆ VoipAttenuationEnabled
      
        
          | bool Barotrauma.GameSettings.Config.AudioSettings.VoipAttenuationEnabled | 
      
 
 
The documentation for this struct was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Settings/GameSettings.cs