◆ CommonnessInfo() [1/2]
Barotrauma.ItemPrefab.CommonnessInfo.CommonnessInfo |
( |
XElement | element | ) |
|
◆ CommonnessInfo() [2/2]
Barotrauma.ItemPrefab.CommonnessInfo.CommonnessInfo |
( |
float | commonness, |
|
|
float? | abyssCommonness, |
|
|
float? | caveCommonness ) |
◆ GetCommonness()
float Barotrauma.ItemPrefab.CommonnessInfo.GetCommonness |
( |
Level.TunnelType | tunnelType | ) |
|
◆ WithInheritedCommonness() [1/2]
◆ WithInheritedCommonness() [2/2]
◆ abyssCommonness
readonly? float Barotrauma.ItemPrefab.CommonnessInfo.abyssCommonness |
◆ caveCommonness
readonly? float Barotrauma.ItemPrefab.CommonnessInfo.caveCommonness |
◆ commonness
readonly float Barotrauma.ItemPrefab.CommonnessInfo.commonness |
◆ AbyssCommonness
float Barotrauma.ItemPrefab.CommonnessInfo.AbyssCommonness |
|
get |
◆ CanAppear
bool Barotrauma.ItemPrefab.CommonnessInfo.CanAppear |
|
get |
◆ CaveCommonness
float Barotrauma.ItemPrefab.CommonnessInfo.CaveCommonness |
|
get |
◆ Commonness
float Barotrauma.ItemPrefab.CommonnessInfo.Commonness |
|
get |
The documentation for this struct was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Items/ItemPrefab.cs