◆ FixedQuantityResourceInfo()
| Barotrauma.ItemPrefab.FixedQuantityResourceInfo.FixedQuantityResourceInfo |
( |
int | clusterQuantity, |
|
|
int | clusterSize, |
|
|
bool | isIslandSpecific, |
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|
bool | allowAtStart ) |
◆ AllowAtStart
| readonly bool Barotrauma.ItemPrefab.FixedQuantityResourceInfo.AllowAtStart |
◆ ClusterQuantity
| readonly int Barotrauma.ItemPrefab.FixedQuantityResourceInfo.ClusterQuantity |
◆ ClusterSize
| readonly int Barotrauma.ItemPrefab.FixedQuantityResourceInfo.ClusterSize |
◆ IsIslandSpecific
| readonly bool Barotrauma.ItemPrefab.FixedQuantityResourceInfo.IsIslandSpecific |
The documentation for this struct was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Items/ItemPrefab.cs