Barotrauma Server
|
Public Types | |
enum | TeamChangePriorities { Base , Willful , Absolute } |
Public Member Functions | |
ActiveTeamChange (CharacterTeamType desiredTeamId, TeamChangePriorities teamChangePriority, bool aggressiveBehavior=false) | |
Properties | |
CharacterTeamType | DesiredTeamId [get] |
TeamChangePriorities | TeamChangePriority [get] |
bool | AggressiveBehavior [get] |
Barotrauma.ActiveTeamChange.ActiveTeamChange | ( | CharacterTeamType | desiredTeamId, |
TeamChangePriorities | teamChangePriority, | ||
bool | aggressiveBehavior = false ) |
|
get |
|
get |
|
get |