◆ AutonomousObjective()
Barotrauma.AutonomousObjective.AutonomousObjective |
( |
XElement | element | ) |
|
◆ Identifier
readonly Identifier Barotrauma.AutonomousObjective.Identifier |
◆ IgnoreAtNonOutpost
readonly bool Barotrauma.AutonomousObjective.IgnoreAtNonOutpost |
The order is ignored in "normal" non-outpost levels.
◆ IgnoreAtOutpost
readonly bool Barotrauma.AutonomousObjective.IgnoreAtOutpost |
The order is ignored in outpost levels. Doesn't apply to outpost NPCs.
◆ Option
readonly Identifier Barotrauma.AutonomousObjective.Option |
◆ PriorityModifier
readonly float Barotrauma.AutonomousObjective.PriorityModifier |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs