Barotrauma Server
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Barotrauma.BeaconStationInfo Class Reference
Inheritance diagram for Barotrauma.BeaconStationInfo:
Barotrauma.ExtraSubmarineInfo Barotrauma.ISerializableEntity

Public Member Functions

 BeaconStationInfo (SubmarineInfo submarineInfo, XElement element)
 
 BeaconStationInfo (SubmarineInfo submarineInfo)
 
 BeaconStationInfo (BeaconStationInfo original)
 
- Public Member Functions inherited from Barotrauma.ExtraSubmarineInfo
 ExtraSubmarineInfo (SubmarineInfo submarineInfo, XElement element)
 
 ExtraSubmarineInfo (SubmarineInfo submarineInfo)
 
 ExtraSubmarineInfo (ExtraSubmarineInfo original)
 
void Save (XElement element)
 

Properties

bool AllowDamagedWalls [get, set]
 
bool AllowDamagedDevices [get, set]
 
bool AllowDisconnectedWires [get, set]
 
Level.PlacementType Placement [get, set]
 
- Properties inherited from Barotrauma.ExtraSubmarineInfo
string Name [get, protected set]
 
Dictionary< Identifier, SerializablePropertySerializableProperties [get, protected set]
 
float MinLevelDifficulty [get, set]
 
float MaxLevelDifficulty [get, set]
 
- Properties inherited from Barotrauma.ISerializableEntity

Constructor & Destructor Documentation

◆ BeaconStationInfo() [1/3]

Barotrauma.BeaconStationInfo.BeaconStationInfo ( SubmarineInfo submarineInfo,
XElement element )

◆ BeaconStationInfo() [2/3]

Barotrauma.BeaconStationInfo.BeaconStationInfo ( SubmarineInfo submarineInfo)

◆ BeaconStationInfo() [3/3]

Barotrauma.BeaconStationInfo.BeaconStationInfo ( BeaconStationInfo original)

Property Documentation

◆ AllowDamagedDevices

bool Barotrauma.BeaconStationInfo.AllowDamagedDevices
getset

◆ AllowDamagedWalls

bool Barotrauma.BeaconStationInfo.AllowDamagedWalls
getset

◆ AllowDisconnectedWires

bool Barotrauma.BeaconStationInfo.AllowDisconnectedWires
getset

◆ Placement

Level.PlacementType Barotrauma.BeaconStationInfo.Placement
getset

The documentation for this class was generated from the following file: