◆ RecreateHudTextsIfControlling()
static void Barotrauma.CharacterHUD.RecreateHudTextsIfControlling |
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Character | character | ) |
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◆ RecreateHudTextsIfFocused()
static void Barotrauma.CharacterHUD.RecreateHudTextsIfFocused |
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params Item[] | items | ) |
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The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Characters/CharacterHUD.cs