◆ CheckFinished()
override bool Barotrauma.EnumCoroutineStatus.CheckFinished |
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float | deltaTime | ) |
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◆ EndsCoroutine()
override bool Barotrauma.EnumCoroutineStatus.EndsCoroutine |
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CoroutineHandle | handle | ) |
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◆ Equals()
override bool Barotrauma.EnumCoroutineStatus.Equals |
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object? | obj | ) |
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◆ GetHashCode()
override int Barotrauma.EnumCoroutineStatus.GetHashCode |
( |
| ) |
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◆ ToString()
override string Barotrauma.EnumCoroutineStatus.ToString |
( |
| ) |
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◆ Failure
◆ Running
◆ Success
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/CoroutineManager.cs