Barotrauma Server
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Barotrauma.EventLogAction Class Reference

Adds an entry to the "event log" displayed in the mission tab of the tab menu. More...

Inheritance diagram for Barotrauma.EventLogAction:
Barotrauma.EventAction Barotrauma.EventAction

Public Member Functions

 EventLogAction (ScriptedEvent parentEvent, ContentXElement element)
 
override bool IsFinished (ref string goTo)
 
override void Reset ()
 
LocalizedString GetDisplayText ()
 
override void Update (float deltaTime)
 
override string ToDebugString ()
 Rich test to display in debugdraw.
 
- Public Member Functions inherited from Barotrauma.EventAction
 EventAction (ScriptedEvent parentEvent, ContentXElement element)
 
bool IsFinished (ref string goToLabel)
 Has the action finished.
 
virtual bool SetGoToTarget (string goTo)
 
void Reset ()
 
virtual bool CanBeFinished ()
 
virtual IEnumerable< EventActionGetSubActions ()
 

Properties

Identifier Id [get, set]
 
string Text [get, set]
 
Identifier TargetTag [get, set]
 
bool ShowInServerLog [get, set]
 

Additional Inherited Members

- Static Public Member Functions inherited from Barotrauma.EventAction
static EventAction Instantiate (ScriptedEvent scriptedEvent, ContentXElement element)
 
- Public Attributes inherited from Barotrauma.EventAction
readonly ScriptedEvent ParentEvent
 
- Protected Member Functions inherited from Barotrauma.EventAction
void ApplyTagsToHulls (Entity entity, Identifier hullTag, Identifier linkedHullTag)
 
string GetEventDebugName ()
 

Detailed Description

Adds an entry to the "event log" displayed in the mission tab of the tab menu.

Constructor & Destructor Documentation

◆ EventLogAction()

Barotrauma.EventLogAction.EventLogAction ( ScriptedEvent parentEvent,
ContentXElement element )

Member Function Documentation

◆ GetDisplayText()

LocalizedString Barotrauma.EventLogAction.GetDisplayText ( )

◆ IsFinished()

override bool Barotrauma.EventLogAction.IsFinished ( ref string goTo)

◆ Reset()

override void Barotrauma.EventLogAction.Reset ( )

◆ ToDebugString()

override string Barotrauma.EventLogAction.ToDebugString ( )
virtual

Rich test to display in debugdraw.

public override string ToDebugString()
{
return $"{ToolBox.GetDebugSymbol(isFinished)} SomeAction -> "(someInfo: {info.ColorizeObject()})";
}
override string ToDebugString()
Rich test to display in debugdraw.
Definition EventLogAction.cs:95
Returns

Reimplemented from Barotrauma.EventAction.

◆ Update()

override void Barotrauma.EventLogAction.Update ( float deltaTime)
virtual

Reimplemented from Barotrauma.EventAction.

Property Documentation

◆ Id

Identifier Barotrauma.EventLogAction.Id
getset

◆ ShowInServerLog

bool Barotrauma.EventLogAction.ShowInServerLog
getset

◆ TargetTag

Identifier Barotrauma.EventLogAction.TargetTag
getset

◆ Text

string Barotrauma.EventLogAction.Text
getset

The documentation for this class was generated from the following files: