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readonly record struct | DisplayEntity (Identifier Identifier, Rectangle Rect, float RotationRad) |
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| ItemAssemblyPrefab (ContentXElement element, ItemAssemblyFile file) |
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List< MapEntity > | CreateInstance (Vector2 position, Submarine sub, bool selectInstance=false) |
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void | Delete () |
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override void | Dispose () |
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| MapEntityPrefab (ContentXElement element, ContentFile file) |
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string | GetItemNameTextId () |
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string | GetHullNameTextId () |
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IEnumerable< Identifier > | GetAllowedUpgrades () |
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bool | HasSubCategory (string subcategory) |
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bool | NameMatches (string name, StringComparison comparisonType) |
| Check if the name or any of the aliases of this prefab match the given name.
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bool | NameMatches (IEnumerable< string > allowedNames, StringComparison comparisonType) |
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bool | IsLinkAllowed (MapEntityPrefab target) |
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| Prefab (ContentFile file, Identifier identifier) |
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| Prefab (ContentFile file, ContentXElement element) |
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void | Dispose () |
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override LocalizedString | Name [get] |
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override Sprite | Sprite [get] |
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override string | OriginalName [get] |
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override ImmutableHashSet< Identifier > | Tags [get] |
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override ImmutableHashSet< Identifier > | AllowedLinks [get] |
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override MapEntityCategory | Category [get] |
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override ImmutableHashSet< string > | Aliases [get] |
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static IEnumerable< MapEntityPrefab > | List [get] |
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static MapEntityPrefab | Selected [get, set] |
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Sprite | Sprite [get] |
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virtual bool | CanSpriteFlipX = false [get] |
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virtual bool | CanSpriteFlipY = false [get] |
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string | OriginalName [get] |
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LocalizedString | Name [get] |
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ImmutableHashSet< Identifier > | Tags [get] |
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ImmutableHashSet< Identifier > | AllowedLinks [get] |
| Links defined to identifiers.
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MapEntityCategory | Category [get] |
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ImmutableHashSet< string > | Aliases [get] |
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bool | ResizeHorizontal [get, protected set] |
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bool | ResizeVertical [get, protected set] |
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LocalizedString | Description [get, protected set] |
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string | AllowedUpgrades [get, protected set] |
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bool | HideInMenus [get, protected set] |
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bool | HideInEditors [get, protected set] |
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string | Subcategory [get, protected set] |
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bool | Linkable [get, protected set] |
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Color | SpriteColor [get, protected set] |
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float | Scale [get, protected set] |
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UInt32 | UintIdentifier [get, set] |
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ContentPackage? | ContentPackage [get] |
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ContentPath | FilePath [get] |
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◆ ItemAssemblyPrefab()
◆ CreateInstance() [1/2]
override void Barotrauma.ItemAssemblyPrefab.CreateInstance |
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Rectangle | rect | ) |
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protected |
◆ CreateInstance() [2/2]
◆ Delete()
void Barotrauma.ItemAssemblyPrefab.Delete |
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◆ DetermineIdentifier()
override Identifier Barotrauma.ItemAssemblyPrefab.DetermineIdentifier |
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XElement | element | ) |
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protectedvirtual |
◆ DisplayEntity()
readonly record struct Barotrauma.ItemAssemblyPrefab.DisplayEntity |
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Identifier | Identifier, |
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Rectangle | Rect, |
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float | RotationRad ) |
◆ Dispose()
override void Barotrauma.ItemAssemblyPrefab.Dispose |
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| ) |
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◆ PasteEntities()
static List< MapEntity > Barotrauma.ItemAssemblyPrefab.PasteEntities |
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Vector2 | position, |
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Submarine | sub, |
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XElement | configElement, |
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string | filePath = null, |
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bool | selectInstance = false ) |
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static |
◆ Bounds
readonly Rectangle Barotrauma.ItemAssemblyPrefab.Bounds |
◆ DisplayEntities
readonly ImmutableArray<DisplayEntity> Barotrauma.ItemAssemblyPrefab.DisplayEntities |
◆ Prefabs
◆ Aliases
override ImmutableHashSet<string> Barotrauma.ItemAssemblyPrefab.Aliases |
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get |
◆ AllowedLinks
override ImmutableHashSet<Identifier> Barotrauma.ItemAssemblyPrefab.AllowedLinks |
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get |
◆ Category
◆ Name
◆ OriginalName
override string Barotrauma.ItemAssemblyPrefab.OriginalName |
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get |
◆ Sprite
override Sprite Barotrauma.ItemAssemblyPrefab.Sprite |
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get |
◆ Tags
override ImmutableHashSet<Identifier> Barotrauma.ItemAssemblyPrefab.Tags |
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get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Map/ItemAssemblyPrefab.cs