◆ WireSection()
Barotrauma.Items.Components.Wire.WireSection.WireSection |
( |
Vector2 | start, |
|
|
Vector2 | end ) |
◆ Length
readonly float Barotrauma.Items.Components.Wire.WireSection.Length |
◆ End
Vector2 Barotrauma.Items.Components.Wire.WireSection.End |
|
get |
◆ Start
Vector2 Barotrauma.Items.Components.Wire.WireSection.Start |
|
get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Items/Components/Signal/Wire.cs