|
enum | MessageType {
Chat
, ItemInteraction
, Inventory
, Attack
,
Spawning
, Wiring
, ServerMessage
, ConsoleUsage
,
Money
, DoSProtection
, Karma
, Talent
,
Traitors
, Error
} |
|
◆ MessageType
Enumerator |
---|
Chat | |
ItemInteraction | |
Inventory | |
Attack | |
Spawning | |
Wiring | |
ServerMessage | |
ConsoleUsage | |
Money | |
DoSProtection | |
Karma | |
Talent | |
Traitors | |
Error | |
◆ ServerLog()
Barotrauma.Networking.ServerLog.ServerLog |
( |
string | serverName | ) |
|
◆ Save()
void Barotrauma.Networking.ServerLog.Save |
( |
| ) |
|
◆ WriteLine()
void Barotrauma.Networking.ServerLog.WriteLine |
( |
string | line, |
|
|
MessageType | messageType, |
|
|
bool | logToConsole = true ) |
◆ SavePath
const string Barotrauma.Networking.ServerLog.SavePath = "ServerLogs" |
|
static |
◆ ServerName
string Barotrauma.Networking.ServerLog.ServerName |
◆ LinesPerFile
int Barotrauma.Networking.ServerLog.LinesPerFile |
|
getset |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Networking/ServerLog.cs