|
| enum | MessageType {
Chat
, ItemInteraction
, Inventory
, Attack
,
Spawning
, Wiring
, ServerMessage
, ConsoleUsage
,
Money
, DoSProtection
, Karma
, Talent
,
Traitors
, Error
} |
| |
◆ MessageType
| Enumerator |
|---|
| Chat | |
| ItemInteraction | |
| Inventory | |
| Attack | |
| Spawning | |
| Wiring | |
| ServerMessage | |
| ConsoleUsage | |
| Money | |
| DoSProtection | |
| Karma | |
| Talent | |
| Traitors | |
| Error | |
◆ ServerLog()
| Barotrauma.Networking.ServerLog.ServerLog |
( |
string | serverName | ) |
|
◆ Save()
| void Barotrauma.Networking.ServerLog.Save |
( |
| ) |
|
◆ WriteLine()
| void Barotrauma.Networking.ServerLog.WriteLine |
( |
string | line, |
|
|
MessageType | messageType, |
|
|
bool | logToConsole = true ) |
◆ SavePath
| const string Barotrauma.Networking.ServerLog.SavePath = "ServerLogs" |
|
static |
◆ ServerName
| string Barotrauma.Networking.ServerLog.ServerName |
◆ LinesPerFile
| int Barotrauma.Networking.ServerLog.LinesPerFile |
|
getset |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Networking/ServerLog.cs