◆ ConnectedClient()
Barotrauma.Networking.ServerPeer< TConnection >.ConnectedClient.ConnectedClient |
( |
TConnection | connection | ) |
|
◆ Connection
readonly TConnection Barotrauma.Networking.ServerPeer< TConnection >.ConnectedClient.Connection |
◆ Defragmenter
readonly MessageDefragmenter Barotrauma.Networking.ServerPeer< TConnection >.ConnectedClient.Defragmenter |
◆ Fragmenter
readonly MessageFragmenter Barotrauma.Networking.ServerPeer< TConnection >.ConnectedClient.Fragmenter |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaServer/ServerSource/Networking/Primitives/Peers/Server/ServerPeer.cs