|
| virtual string | Name [get] |
| |
| IEnumerable< Identifier > | AllowedLocationTypes [get] |
| | Identifiers of the location types this outpost can appear in. If empty, can appear in all types of locations.
|
| |
| int | ForceToEndLocationIndex [get, set] |
| |
| int | PreferredDifficulty [get, set] |
| |
| int | TotalModuleCount [get, set] |
| |
| bool | AppendToReachTotalModuleCount [get, set] |
| |
| float | MinHallwayLength [get, set] |
| |
| bool | AlwaysDestructible [get, set] |
| |
| bool | AlwaysRewireable [get, set] |
| |
| bool | AllowStealing [get, set] |
| |
| bool | SpawnCrewInsideOutpost [get, set] |
| |
| bool | LockUnusedDoors [get, set] |
| |
| bool | RemoveUnusedGaps [get, set] |
| |
| bool | DrawBehindSubs [get, set] |
| |
| float | MinWaterPercentage [get, set] |
| |
| float | MaxWaterPercentage [get, set] |
| |
| LevelData.? LevelType | LevelType [get, set] |
| |
| string | ReplaceInRadiation [get, set] |
| |
| bool | AlwaysShowStructuresOnSonar [get, set] |
| |
| ContentPath | OutpostFilePath [get, set] |
| |
| IReadOnlyList< ModuleCount > | ModuleCounts [get] |
| |
| Dictionary< Identifier, SerializableProperty > | SerializableProperties [get] |
| |
| UInt32 | UintIdentifier [get, set] |
| |
| ContentPackage? | ContentPackage [get] |
| |
| ContentPath | FilePath [get] |
| |
◆ OutpostGenerationParams()
◆ CanHaveCampaignInteraction()
◆ Dispose()
| override void Barotrauma.OutpostGenerationParams.Dispose |
( |
| ) |
|
◆ GetHumanPrefabs()
| IReadOnlyList< HumanPrefab > Barotrauma.OutpostGenerationParams.GetHumanPrefabs |
( |
IEnumerable< FactionPrefab > | factions, |
|
|
Rand.RandSync | randSync ) |
◆ GetModuleCount()
| int Barotrauma.OutpostGenerationParams.GetModuleCount |
( |
Identifier | moduleFlag | ) |
|
◆ GetStoreIdentifiers()
| ImmutableHashSet< Identifier > Barotrauma.OutpostGenerationParams.GetStoreIdentifiers |
( |
| ) |
|
◆ SetAllowedLocationTypes()
| void Barotrauma.OutpostGenerationParams.SetAllowedLocationTypes |
( |
IEnumerable< Identifier > | allowedLocationTypes | ) |
|
◆ SetModuleCount()
| void Barotrauma.OutpostGenerationParams.SetModuleCount |
( |
Identifier | moduleFlag, |
|
|
int | count ) |
◆ OutpostParams
◆ AllowedLocationTypes
| IEnumerable<Identifier> Barotrauma.OutpostGenerationParams.AllowedLocationTypes |
|
get |
Identifiers of the location types this outpost can appear in. If empty, can appear in all types of locations.
◆ AllowStealing
| bool Barotrauma.OutpostGenerationParams.AllowStealing |
|
getset |
◆ AlwaysDestructible
| bool Barotrauma.OutpostGenerationParams.AlwaysDestructible |
|
getset |
◆ AlwaysRewireable
| bool Barotrauma.OutpostGenerationParams.AlwaysRewireable |
|
getset |
◆ AlwaysShowStructuresOnSonar
| bool Barotrauma.OutpostGenerationParams.AlwaysShowStructuresOnSonar |
|
getset |
◆ AppendToReachTotalModuleCount
| bool Barotrauma.OutpostGenerationParams.AppendToReachTotalModuleCount |
|
getset |
◆ DrawBehindSubs
| bool Barotrauma.OutpostGenerationParams.DrawBehindSubs |
|
getset |
◆ ForceToEndLocationIndex
| int Barotrauma.OutpostGenerationParams.ForceToEndLocationIndex |
|
getset |
◆ LevelType
| LevelData.? LevelType Barotrauma.OutpostGenerationParams.LevelType |
|
getset |
◆ LockUnusedDoors
| bool Barotrauma.OutpostGenerationParams.LockUnusedDoors |
|
getset |
◆ MaxWaterPercentage
| float Barotrauma.OutpostGenerationParams.MaxWaterPercentage |
|
getset |
◆ MinHallwayLength
| float Barotrauma.OutpostGenerationParams.MinHallwayLength |
|
getset |
◆ MinWaterPercentage
| float Barotrauma.OutpostGenerationParams.MinWaterPercentage |
|
getset |
◆ ModuleCounts
| IReadOnlyList<ModuleCount> Barotrauma.OutpostGenerationParams.ModuleCounts |
|
get |
◆ Name
| virtual string Barotrauma.OutpostGenerationParams.Name |
|
get |
◆ OutpostFilePath
| ContentPath Barotrauma.OutpostGenerationParams.OutpostFilePath |
|
getset |
◆ PreferredDifficulty
| int Barotrauma.OutpostGenerationParams.PreferredDifficulty |
|
getset |
◆ RemoveUnusedGaps
| bool Barotrauma.OutpostGenerationParams.RemoveUnusedGaps |
|
getset |
◆ ReplaceInRadiation
| string Barotrauma.OutpostGenerationParams.ReplaceInRadiation |
|
getset |
◆ SerializableProperties
◆ SpawnCrewInsideOutpost
| bool Barotrauma.OutpostGenerationParams.SpawnCrewInsideOutpost |
|
getset |
◆ TotalModuleCount
| int Barotrauma.OutpostGenerationParams.TotalModuleCount |
|
getset |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Map/Outposts/OutpostGenerationParams.cs