◆ GapPosition
Enumerator |
---|
None | |
Right | |
Left | |
Top | |
Bottom | |
◆ OutpostModuleInfo() [1/3]
Barotrauma.OutpostModuleInfo.OutpostModuleInfo |
( |
SubmarineInfo | submarineInfo, |
|
|
XElement | element ) |
◆ OutpostModuleInfo() [2/3]
Barotrauma.OutpostModuleInfo.OutpostModuleInfo |
( |
SubmarineInfo | submarineInfo | ) |
|
◆ OutpostModuleInfo() [3/3]
◆ DetermineGapPositions()
void Barotrauma.OutpostModuleInfo.DetermineGapPositions |
( |
Submarine | sub | ) |
|
◆ IsAllowedInAnyLocationType()
bool Barotrauma.OutpostModuleInfo.IsAllowedInAnyLocationType |
( |
| ) |
|
◆ IsAllowedInLocationType()
bool Barotrauma.OutpostModuleInfo.IsAllowedInLocationType |
( |
LocationType | locationType | ) |
|
◆ Save()
void Barotrauma.OutpostModuleInfo.Save |
( |
XElement | element | ) |
|
◆ SetAllowAttachTo()
void Barotrauma.OutpostModuleInfo.SetAllowAttachTo |
( |
IEnumerable< Identifier > | allowAttachTo | ) |
|
◆ SetAllowedLocationTypes()
void Barotrauma.OutpostModuleInfo.SetAllowedLocationTypes |
( |
IEnumerable< Identifier > | allowedLocationTypes | ) |
|
◆ SetFlags()
void Barotrauma.OutpostModuleInfo.SetFlags |
( |
IEnumerable< Identifier > | newFlags | ) |
|
◆ AllowAttachToModules
IEnumerable<Identifier> Barotrauma.OutpostModuleInfo.AllowAttachToModules |
|
get |
◆ AllowedLocationTypes
IEnumerable<Identifier> Barotrauma.OutpostModuleInfo.AllowedLocationTypes |
|
get |
◆ CanAttachToPrevious
GapPosition Barotrauma.OutpostModuleInfo.CanAttachToPrevious |
|
getset |
◆ Commonness
float Barotrauma.OutpostModuleInfo.Commonness |
|
getset |
◆ GapPositions
◆ MaxCount
int Barotrauma.OutpostModuleInfo.MaxCount |
|
getset |
◆ ModuleFlags
IEnumerable<Identifier> Barotrauma.OutpostModuleInfo.ModuleFlags |
|
get |
◆ Name
string Barotrauma.OutpostModuleInfo.Name |
|
get |
◆ SerializableProperties
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Map/Outposts/OutpostModuleInfo.cs