Barotrauma Server
|
Public Member Functions | |
TalentPrefab (ContentXElement element, TalentsFile file) | |
override void | Dispose () |
![]() | |
Prefab (ContentFile file, Identifier identifier) | |
Prefab (ContentFile file, ContentXElement element) | |
void | Dispose () |
Public Attributes | |
bool | AbilityEffectsStackWithSameTalent |
When set to false the AbilityEffects of multiple of the same talent will not be checked and only the first one. | |
readonly Sprite | Icon |
readonly Option<(Identifier PermanentStatIdentifier, int Max)> | TrackedStat |
When set to a value the talent tooltip will display a text showing the current value of the stat and the max value. For example "Progress: 37/100". | |
readonly ImmutableHashSet< TalentMigration > | Migrations |
![]() | |
readonly Identifier | Identifier |
readonly ContentFile | ContentFile |
Static Public Attributes | |
static readonly PrefabCollection< TalentPrefab > | TalentPrefabs = new PrefabCollection<TalentPrefab>() |
![]() | |
static readonly ImmutableHashSet< Type > | Types |
Properties | |
string | OriginalName [get] |
LocalizedString | DisplayName [get] |
LocalizedString | Description [get] |
ContentXElement | ConfigElement [get] |
![]() | |
UInt32 | UintIdentifier [get, set] |
![]() | |
ContentPackage? | ContentPackage [get] |
ContentPath | FilePath [get] |
Additional Inherited Members | |
![]() | |
static void | DisallowCallFromConstructor () |
![]() | |
PrefabWithUintIdentifier (ContentFile file, Identifier identifier) | |
PrefabWithUintIdentifier (ContentFile file, ContentXElement element) | |
![]() | |
virtual Identifier | DetermineIdentifier (XElement element) |
Barotrauma.TalentPrefab.TalentPrefab | ( | ContentXElement | element, |
TalentsFile | file ) |
override void Barotrauma.TalentPrefab.Dispose | ( | ) |
bool Barotrauma.TalentPrefab.AbilityEffectsStackWithSameTalent |
When set to false the AbilityEffects of multiple of the same talent will not be checked and only the first one.
readonly Sprite Barotrauma.TalentPrefab.Icon |
readonly ImmutableHashSet<TalentMigration> Barotrauma.TalentPrefab.Migrations |
|
static |
readonly Option<(Identifier PermanentStatIdentifier, int Max)> Barotrauma.TalentPrefab.TrackedStat |
When set to a value the talent tooltip will display a text showing the current value of the stat and the max value. For example "Progress: 37/100".
|
get |
|
get |
|
get |
|
get |