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    Barotrauma Server
    
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Teleports a specific entity to a specific spawn point. More...
  
Public Types | |
| enum | TeleportPosition { MainSub , Outpost } | 
Public Member Functions | |
| TeleportAction (ScriptedEvent parentEvent, ContentXElement element) | |
| override void | Update (float deltaTime) | 
| override bool | IsFinished (ref string goToLabel) | 
| override void | Reset () | 
  Public Member Functions inherited from Barotrauma.EventAction | |
| EventAction (ScriptedEvent parentEvent, ContentXElement element) | |
| bool | IsFinished (ref string goToLabel) | 
| Has the action finished.   | |
| virtual bool | SetGoToTarget (string goTo) | 
| void | Reset () | 
| virtual bool | CanBeFinished () | 
| virtual IEnumerable< EventAction > | GetSubActions () | 
| virtual string | ToDebugString () | 
| Rich test to display in debugdraw.   | |
Properties | |
| TeleportPosition | Position [get, set] | 
| SpawnType | SpawnType [get, set] | 
| string | SpawnPointTag [get, set] | 
| Identifier | TargetTag [get, set] | 
Additional Inherited Members | |
  Static Public Member Functions inherited from Barotrauma.EventAction | |
| static EventAction | Instantiate (ScriptedEvent scriptedEvent, ContentXElement element) | 
  Public Attributes inherited from Barotrauma.EventAction | |
| readonly ScriptedEvent | ParentEvent | 
  Protected Member Functions inherited from Barotrauma.EventAction | |
| void | ApplyTagsToHulls (Entity entity, Identifier hullTag, Identifier linkedHullTag) | 
| string | GetEventDebugName () | 
Teleports a specific entity to a specific spawn point.
| Barotrauma.TeleportAction.TeleportAction | ( | ScriptedEvent | parentEvent, | 
| ContentXElement | element ) | 
| override bool Barotrauma.TeleportAction.IsFinished | ( | ref string | goToLabel | ) | 
| override void Barotrauma.TeleportAction.Reset | ( | ) | 
      
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Reimplemented from Barotrauma.EventAction.
      
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