◆ TransferVote()
Barotrauma.Voting.TransferVote.TransferVote |
( |
Client | starter, |
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Client | from, |
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int | transferAmount, |
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Client | to ) |
◆ Finish()
void Barotrauma.Voting.TransferVote.Finish |
( |
Voting | voting, |
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bool | passed ) |
◆ From
readonly Client Barotrauma.Voting.TransferVote.From |
◆ To
readonly Client Barotrauma.Voting.TransferVote.To |
◆ TransferAmount
readonly int Barotrauma.Voting.TransferVote.TransferAmount |
◆ State
VoteState Barotrauma.Voting.TransferVote.State |
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getset |
◆ Timer
float Barotrauma.Voting.TransferVote.Timer |
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getset |
◆ VoteStarter
Client Barotrauma.Voting.TransferVote.VoteStarter |
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get |
◆ VoteType
VoteType Barotrauma.Voting.TransferVote.VoteType |
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get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaServer/ServerSource/Networking/Voting.cs