Barotrauma Server
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Barotrauma.GameSettings.Config.AudioSettings Struct Reference

Classes

class  DeviceNameHandler
 

Static Public Member Functions

static AudioSettings GetDefault ()
 
static AudioSettings FromElements (IEnumerable< XElement > elements, in AudioSettings? fallback=null)
 

Public Attributes

float MusicVolume
 
float SoundVolume
 
float UiVolume
 
float VoiceChatVolume
 
int VoiceChatCutoffPrevention
 
float MicrophoneVolume
 
bool MuteOnFocusLost
 
bool DynamicRangeCompressionEnabled
 
bool UseDirectionalVoiceChat
 
bool VoipAttenuationEnabled
 
VoiceMode VoiceSetting
 
string AudioOutputDevice
 
string VoiceCaptureDevice
 
float NoiseGateThreshold
 
bool DisableVoiceChatFilters
 

Member Function Documentation

◆ FromElements()

static AudioSettings Barotrauma.GameSettings.Config.AudioSettings.FromElements ( IEnumerable< XElement > elements,
in AudioSettings? fallback = null )
static

◆ GetDefault()

static AudioSettings Barotrauma.GameSettings.Config.AudioSettings.GetDefault ( )
static

Member Data Documentation

◆ AudioOutputDevice

string Barotrauma.GameSettings.Config.AudioSettings.AudioOutputDevice

◆ DisableVoiceChatFilters

bool Barotrauma.GameSettings.Config.AudioSettings.DisableVoiceChatFilters

◆ DynamicRangeCompressionEnabled

bool Barotrauma.GameSettings.Config.AudioSettings.DynamicRangeCompressionEnabled

◆ MicrophoneVolume

float Barotrauma.GameSettings.Config.AudioSettings.MicrophoneVolume

◆ MusicVolume

float Barotrauma.GameSettings.Config.AudioSettings.MusicVolume

◆ MuteOnFocusLost

bool Barotrauma.GameSettings.Config.AudioSettings.MuteOnFocusLost

◆ NoiseGateThreshold

float Barotrauma.GameSettings.Config.AudioSettings.NoiseGateThreshold

◆ SoundVolume

float Barotrauma.GameSettings.Config.AudioSettings.SoundVolume

◆ UiVolume

float Barotrauma.GameSettings.Config.AudioSettings.UiVolume

◆ UseDirectionalVoiceChat

bool Barotrauma.GameSettings.Config.AudioSettings.UseDirectionalVoiceChat

◆ VoiceCaptureDevice

string Barotrauma.GameSettings.Config.AudioSettings.VoiceCaptureDevice

◆ VoiceChatCutoffPrevention

int Barotrauma.GameSettings.Config.AudioSettings.VoiceChatCutoffPrevention

◆ VoiceChatVolume

float Barotrauma.GameSettings.Config.AudioSettings.VoiceChatVolume

◆ VoiceSetting

VoiceMode Barotrauma.GameSettings.Config.AudioSettings.VoiceSetting

◆ VoipAttenuationEnabled

bool Barotrauma.GameSettings.Config.AudioSettings.VoipAttenuationEnabled

The documentation for this struct was generated from the following file: