◆ FromElements()
static AudioSettings Barotrauma.GameSettings.Config.AudioSettings.FromElements |
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IEnumerable< XElement > | elements, |
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in AudioSettings? | fallback = null ) |
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◆ GetDefault()
static AudioSettings Barotrauma.GameSettings.Config.AudioSettings.GetDefault |
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◆ AudioOutputDevice
string Barotrauma.GameSettings.Config.AudioSettings.AudioOutputDevice |
◆ DisableVoiceChatFilters
bool Barotrauma.GameSettings.Config.AudioSettings.DisableVoiceChatFilters |
◆ DynamicRangeCompressionEnabled
bool Barotrauma.GameSettings.Config.AudioSettings.DynamicRangeCompressionEnabled |
◆ MicrophoneVolume
float Barotrauma.GameSettings.Config.AudioSettings.MicrophoneVolume |
◆ MusicVolume
float Barotrauma.GameSettings.Config.AudioSettings.MusicVolume |
◆ MuteOnFocusLost
bool Barotrauma.GameSettings.Config.AudioSettings.MuteOnFocusLost |
◆ NoiseGateThreshold
float Barotrauma.GameSettings.Config.AudioSettings.NoiseGateThreshold |
◆ SoundVolume
float Barotrauma.GameSettings.Config.AudioSettings.SoundVolume |
◆ UiVolume
float Barotrauma.GameSettings.Config.AudioSettings.UiVolume |
◆ UseDirectionalVoiceChat
bool Barotrauma.GameSettings.Config.AudioSettings.UseDirectionalVoiceChat |
◆ VoiceCaptureDevice
string Barotrauma.GameSettings.Config.AudioSettings.VoiceCaptureDevice |
◆ VoiceChatCutoffPrevention
int Barotrauma.GameSettings.Config.AudioSettings.VoiceChatCutoffPrevention |
◆ VoiceChatVolume
float Barotrauma.GameSettings.Config.AudioSettings.VoiceChatVolume |
◆ VoiceSetting
VoiceMode Barotrauma.GameSettings.Config.AudioSettings.VoiceSetting |
◆ VoipAttenuationEnabled
bool Barotrauma.GameSettings.Config.AudioSettings.VoipAttenuationEnabled |
The documentation for this struct was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Settings/GameSettings.cs