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Barotrauma.Level.InterestingPosition Struct Reference

Public Member Functions

 InterestingPosition (Point position, PositionType positionType, Submarine submarine=null, bool isValid=true)
 
 InterestingPosition (Point position, PositionType positionType, Ruin ruin, bool isValid=true)
 
 InterestingPosition (Point position, PositionType positionType, Cave cave, bool isValid=true)
 
bool IsEnclosedArea ()
 Caves, ruins, outposts and similar enclosed areas.
 

Public Attributes

Point Position
 
readonly PositionType PositionType
 
bool IsValid
 
Submarine Submarine
 
Ruin Ruin
 
Cave Cave
 

Constructor & Destructor Documentation

◆ InterestingPosition() [1/3]

Barotrauma.Level.InterestingPosition.InterestingPosition ( Point position,
PositionType positionType,
Submarine submarine = null,
bool isValid = true )

◆ InterestingPosition() [2/3]

Barotrauma.Level.InterestingPosition.InterestingPosition ( Point position,
PositionType positionType,
Ruin ruin,
bool isValid = true )

◆ InterestingPosition() [3/3]

Barotrauma.Level.InterestingPosition.InterestingPosition ( Point position,
PositionType positionType,
Cave cave,
bool isValid = true )

Member Function Documentation

◆ IsEnclosedArea()

bool Barotrauma.Level.InterestingPosition.IsEnclosedArea ( )

Caves, ruins, outposts and similar enclosed areas.

Member Data Documentation

◆ Cave

Cave Barotrauma.Level.InterestingPosition.Cave

◆ IsValid

bool Barotrauma.Level.InterestingPosition.IsValid

◆ Position

Point Barotrauma.Level.InterestingPosition.Position

◆ PositionType

readonly PositionType Barotrauma.Level.InterestingPosition.PositionType

◆ Ruin

Ruin Barotrauma.Level.InterestingPosition.Ruin

◆ Submarine

Submarine Barotrauma.Level.InterestingPosition.Submarine

The documentation for this struct was generated from the following file: