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| InterestingPosition (Point position, PositionType positionType, Submarine submarine=null, bool isValid=true) |
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| InterestingPosition (Point position, PositionType positionType, Ruin ruin, bool isValid=true) |
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| InterestingPosition (Point position, PositionType positionType, Cave cave, bool isValid=true) |
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bool | IsEnclosedArea () |
| Caves, ruins, outposts and similar enclosed areas.
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◆ InterestingPosition() [1/3]
Barotrauma.Level.InterestingPosition.InterestingPosition |
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Point | position, |
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PositionType | positionType, |
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Submarine | submarine = null, |
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bool | isValid = true ) |
◆ InterestingPosition() [2/3]
Barotrauma.Level.InterestingPosition.InterestingPosition |
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Point | position, |
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PositionType | positionType, |
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Ruin | ruin, |
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bool | isValid = true ) |
◆ InterestingPosition() [3/3]
Barotrauma.Level.InterestingPosition.InterestingPosition |
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Point | position, |
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PositionType | positionType, |
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Cave | cave, |
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bool | isValid = true ) |
◆ IsEnclosedArea()
bool Barotrauma.Level.InterestingPosition.IsEnclosedArea |
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Caves, ruins, outposts and similar enclosed areas.
◆ Cave
Cave Barotrauma.Level.InterestingPosition.Cave |
◆ IsValid
bool Barotrauma.Level.InterestingPosition.IsValid |
◆ Position
Point Barotrauma.Level.InterestingPosition.Position |
◆ PositionType
readonly PositionType Barotrauma.Level.InterestingPosition.PositionType |
◆ Ruin
Ruin Barotrauma.Level.InterestingPosition.Ruin |
◆ Submarine
Submarine Barotrauma.Level.InterestingPosition.Submarine |
The documentation for this struct was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Map/Levels/Level.cs