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readonly Option< AccountId > | AccountId |
| The primary ID for a given user.
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readonly ImmutableArray< AccountId > | OtherMatchingIds |
| Other user IDs that this user might be closely tied to, such as the owner of the current copy of Barotrauma.
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◆ AccountInfo() [1/2]
Barotrauma.Networking.AccountInfo.AccountInfo |
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AccountId | accountId, |
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params AccountId[] | otherIds ) |
◆ AccountInfo() [2/2]
Barotrauma.Networking.AccountInfo.AccountInfo |
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Option< AccountId > | accountId, |
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params AccountId[] | otherIds ) |
◆ Equals()
override bool Barotrauma.Networking.AccountInfo.Equals |
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object? | obj | ) |
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◆ GetHashCode()
override int Barotrauma.Networking.AccountInfo.GetHashCode |
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◆ Matches()
bool Barotrauma.Networking.AccountInfo.Matches |
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AccountId | accountId | ) |
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◆ operator!=()
◆ operator==()
◆ AccountId
readonly Option<AccountId> Barotrauma.Networking.AccountInfo.AccountId |
The primary ID for a given user.
◆ None
◆ OtherMatchingIds
readonly ImmutableArray<AccountId> Barotrauma.Networking.AccountInfo.OtherMatchingIds |
Other user IDs that this user might be closely tied to, such as the owner of the current copy of Barotrauma.
◆ IsNone
bool Barotrauma.Networking.AccountInfo.IsNone |
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get |
The documentation for this struct was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Networking/Primitives/AccountInfo.cs