Barotrauma Client
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Public Member Functions | |
readonly record struct | SubmarineAvailability (Identifier LocationType, SubmarineClass Class=SubmarineClass.Undefined, int MaxTier=0) |
Biome (ContentXElement element, LevelGenerationParametersFile file) | |
int | HighestSubmarineTierAvailable (SubmarineClass subClass, Identifier locationType) |
bool | IsSubmarineAvailable (SubmarineInfo info, Identifier locationType) |
override void | Dispose () |
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Prefab (ContentFile file, Identifier identifier) | |
Prefab (ContentFile file, ContentXElement element) | |
void | Dispose () |
Static Public Member Functions | |
static Identifier | ParseIdentifier (ContentXElement element) |
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static void | DisallowCallFromConstructor () |
Public Attributes | |
readonly Identifier | OldIdentifier |
readonly LocalizedString | DisplayName |
readonly LocalizedString | Description |
readonly bool | IsEndBiome |
readonly int | EndBiomeLocationCount |
readonly float | MinDifficulty |
readonly ImmutableHashSet< int > | AllowedZones |
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readonly Identifier | Identifier |
readonly ContentFile | ContentFile |
Static Public Attributes | |
static readonly PrefabCollection< Biome > | Prefabs = new PrefabCollection<Biome>() |
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static readonly ImmutableHashSet< Type > | Types |
Properties | |
float | ActualMaxDifficulty [get] |
float | AdjustedMaxDifficulty [get] |
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UInt32 | UintIdentifier [get, set] |
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ContentPackage? | ContentPackage [get] |
ContentPath | FilePath [get] |
Additional Inherited Members | |
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PrefabWithUintIdentifier (ContentFile file, Identifier identifier) | |
PrefabWithUintIdentifier (ContentFile file, ContentXElement element) | |
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virtual Identifier | DetermineIdentifier (XElement element) |
Barotrauma.Biome.Biome | ( | ContentXElement | element, |
LevelGenerationParametersFile | file ) |
override void Barotrauma.Biome.Dispose | ( | ) |
int Barotrauma.Biome.HighestSubmarineTierAvailable | ( | SubmarineClass | subClass, |
Identifier | locationType ) |
bool Barotrauma.Biome.IsSubmarineAvailable | ( | SubmarineInfo | info, |
Identifier | locationType ) |
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readonly record struct Barotrauma.Biome.SubmarineAvailability | ( | Identifier | LocationType, |
SubmarineClass | Class = SubmarineClass.Undefined, | ||
int | MaxTier = 0 ) |
readonly ImmutableHashSet<int> Barotrauma.Biome.AllowedZones |
readonly LocalizedString Barotrauma.Biome.Description |
readonly LocalizedString Barotrauma.Biome.DisplayName |
readonly int Barotrauma.Biome.EndBiomeLocationCount |
readonly bool Barotrauma.Biome.IsEndBiome |
readonly float Barotrauma.Biome.MinDifficulty |
readonly Identifier Barotrauma.Biome.OldIdentifier |
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