Barotrauma Client
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Triggers a "conversation popup" with text and support for different branching options. More...
Public Types | |
enum | DialogTypes { Regular , Small , Mission } |
Public Member Functions | |
ConversationAction (ScriptedEvent parentEvent, ContentXElement element) | |
LocalizedString | GetDisplayText () |
override IEnumerable< EventAction > | GetSubActions () |
override bool | IsFinished (ref string goTo) |
override void | Reset () |
override bool | SetGoToTarget (string goTo) |
int[] | GetEndingOptions () |
override void | Update (float deltaTime) |
override string | ToDebugString () |
Rich test to display in debugdraw. | |
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EventAction (ScriptedEvent parentEvent, ContentXElement element) | |
bool | IsFinished (ref string goToLabel) |
Has the action finished. | |
void | Reset () |
virtual bool | CanBeFinished () |
Public Attributes | |
readonly UInt16 | Identifier |
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readonly ScriptedEvent | ParentEvent |
Properties | |
string | Text [get, set] |
Identifier | SpeakerTag [get, set] |
Identifier | TargetTag [get, set] |
bool | WaitForInteraction [get, set] |
Identifier | InvokerTag [get, set] |
bool | FadeToBlack [get, set] |
bool | EndEventIfInterrupted [get, set] |
string | EventSprite [get, set] |
DialogTypes | DialogType [get, set] |
bool | ContinueConversation [get, set] |
bool | ContinueAutomatically [get, set] |
bool | IgnoreInterruptDistance [get, set] |
Character | Speaker [get] |
List< SubactionGroup > | Options [get] |
SubactionGroup | Interrupted [get] |
Additional Inherited Members | |
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static EventAction | Instantiate (ScriptedEvent scriptedEvent, ContentXElement element) |
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void | ApplyTagsToHulls (Entity entity, Identifier hullTag, Identifier linkedHullTag) |
string | GetEventDebugName () |
Triggers a "conversation popup" with text and support for different branching options.
Barotrauma.ConversationAction.ConversationAction | ( | ScriptedEvent | parentEvent, |
ContentXElement | element ) |
LocalizedString Barotrauma.ConversationAction.GetDisplayText | ( | ) |
int[] Barotrauma.ConversationAction.GetEndingOptions | ( | ) |
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virtual |
Reimplemented from Barotrauma.EventAction.
override bool Barotrauma.ConversationAction.IsFinished | ( | ref string | goTo | ) |
override void Barotrauma.ConversationAction.Reset | ( | ) |
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virtual |
Reimplemented from Barotrauma.EventAction.
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virtual |
Rich test to display in debugdraw.
Reimplemented from Barotrauma.EventAction.
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virtual |
Reimplemented from Barotrauma.EventAction.
readonly UInt16 Barotrauma.ConversationAction.Identifier |
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