◆ SubParam()
◆ CreateElement()
ContentXElement Barotrauma.RagdollParams.SubParam.CreateElement |
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string | name, |
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params object[] | attrs ) |
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protected |
◆ Deserialize()
virtual bool Barotrauma.RagdollParams.SubParam.Deserialize |
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ContentXElement | element = null, |
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bool | recursive = true ) |
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virtual |
◆ GenerateName()
virtual string Barotrauma.RagdollParams.SubParam.GenerateName |
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virtual |
◆ Reset()
virtual void Barotrauma.RagdollParams.SubParam.Reset |
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virtual |
◆ Serialize()
virtual bool Barotrauma.RagdollParams.SubParam.Serialize |
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ContentXElement | element = null, |
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bool | recursive = true ) |
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virtual |
◆ SetCurrentElementAsOriginalElement()
virtual void Barotrauma.RagdollParams.SubParam.SetCurrentElementAsOriginalElement |
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virtual |
◆ Element
◆ Name
virtual string Barotrauma.RagdollParams.SubParam.Name |
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getset |
◆ OriginalElement
◆ Ragdoll
◆ SerializableProperties
Dictionary<Identifier, SerializableProperty> Barotrauma.RagdollParams.SubParam.SerializableProperties |
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get |
◆ SubParams
List<SubParam> Barotrauma.RagdollParams.SubParam.SubParams = new List<SubParam>() |
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getset |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Characters/Params/Ragdoll/RagdollParams.cs